package net.minecraft.client.model; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.RavagerRenderState; import net.minecraft.util.Mth; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class RavagerModel extends EntityModel { private final ModelPart head; private final ModelPart mouth; private final ModelPart rightHindLeg; private final ModelPart leftHindLeg; private final ModelPart rightFrontLeg; private final ModelPart leftFrontLeg; private final ModelPart neck; public RavagerModel(ModelPart p_170889_) { super(p_170889_); this.neck = p_170889_.getChild("neck"); this.head = this.neck.getChild("head"); this.mouth = this.head.getChild("mouth"); this.rightHindLeg = p_170889_.getChild("right_hind_leg"); this.leftHindLeg = p_170889_.getChild("left_hind_leg"); this.rightFrontLeg = p_170889_.getChild("right_front_leg"); this.leftFrontLeg = p_170889_.getChild("left_front_leg"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = new MeshDefinition(); PartDefinition partdefinition = meshdefinition.getRoot(); int i = 16; PartDefinition partdefinition1 = partdefinition.addOrReplaceChild( "neck", CubeListBuilder.create().texOffs(68, 73).addBox(-5.0F, -1.0F, -18.0F, 10.0F, 10.0F, 18.0F), PartPose.offset(0.0F, -7.0F, 5.5F) ); PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild( "head", CubeListBuilder.create() .texOffs(0, 0) .addBox(-8.0F, -20.0F, -14.0F, 16.0F, 20.0F, 16.0F) .texOffs(0, 0) .addBox(-2.0F, -6.0F, -18.0F, 4.0F, 8.0F, 4.0F), PartPose.offset(0.0F, 16.0F, -17.0F) ); partdefinition2.addOrReplaceChild( "right_horn", CubeListBuilder.create().texOffs(74, 55).addBox(0.0F, -14.0F, -2.0F, 2.0F, 14.0F, 4.0F), PartPose.offsetAndRotation(-10.0F, -14.0F, -8.0F, 1.0995574F, 0.0F, 0.0F) ); partdefinition2.addOrReplaceChild( "left_horn", CubeListBuilder.create().texOffs(74, 55).mirror().addBox(0.0F, -14.0F, -2.0F, 2.0F, 14.0F, 4.0F), PartPose.offsetAndRotation(8.0F, -14.0F, -8.0F, 1.0995574F, 0.0F, 0.0F) ); partdefinition2.addOrReplaceChild( "mouth", CubeListBuilder.create().texOffs(0, 36).addBox(-8.0F, 0.0F, -16.0F, 16.0F, 3.0F, 16.0F), PartPose.offset(0.0F, -2.0F, 2.0F) ); partdefinition.addOrReplaceChild( "body", CubeListBuilder.create() .texOffs(0, 55) .addBox(-7.0F, -10.0F, -7.0F, 14.0F, 16.0F, 20.0F) .texOffs(0, 91) .addBox(-6.0F, 6.0F, -7.0F, 12.0F, 13.0F, 18.0F), PartPose.offsetAndRotation(0.0F, 1.0F, 2.0F, (float) (Math.PI / 2), 0.0F, 0.0F) ); partdefinition.addOrReplaceChild( "right_hind_leg", CubeListBuilder.create().texOffs(96, 0).addBox(-4.0F, 0.0F, -4.0F, 8.0F, 37.0F, 8.0F), PartPose.offset(-8.0F, -13.0F, 18.0F) ); partdefinition.addOrReplaceChild( "left_hind_leg", CubeListBuilder.create().texOffs(96, 0).mirror().addBox(-4.0F, 0.0F, -4.0F, 8.0F, 37.0F, 8.0F), PartPose.offset(8.0F, -13.0F, 18.0F) ); partdefinition.addOrReplaceChild( "right_front_leg", CubeListBuilder.create().texOffs(64, 0).addBox(-4.0F, 0.0F, -4.0F, 8.0F, 37.0F, 8.0F), PartPose.offset(-8.0F, -13.0F, -5.0F) ); partdefinition.addOrReplaceChild( "left_front_leg", CubeListBuilder.create().texOffs(64, 0).mirror().addBox(-4.0F, 0.0F, -4.0F, 8.0F, 37.0F, 8.0F), PartPose.offset(8.0F, -13.0F, -5.0F) ); return LayerDefinition.create(meshdefinition, 128, 128); } public void setupAnim(RavagerRenderState p_369901_) { super.setupAnim(p_369901_); float f = p_369901_.stunnedTicksRemaining; float f1 = p_369901_.attackTicksRemaining; int i = 10; if (f1 > 0.0F) { float f2 = Mth.triangleWave(f1, 10.0F); float f3 = (1.0F + f2) * 0.5F; float f4 = f3 * f3 * f3 * 12.0F; float f5 = f4 * Mth.sin(this.neck.xRot); this.neck.z = -6.5F + f4; this.neck.y = -7.0F - f5; if (f1 > 5.0F) { this.mouth.xRot = Mth.sin((-4.0F + f1) / 4.0F) * (float) Math.PI * 0.4F; } else { this.mouth.xRot = (float) (Math.PI / 20) * Mth.sin((float) Math.PI * f1 / 10.0F); } } else { float f6 = -1.0F; float f8 = -1.0F * Mth.sin(this.neck.xRot); this.neck.x = 0.0F; this.neck.y = -7.0F - f8; this.neck.z = 5.5F; boolean flag = f > 0.0F; this.neck.xRot = flag ? 0.21991149F : 0.0F; this.mouth.xRot = (float) Math.PI * (flag ? 0.05F : 0.01F); if (flag) { double d0 = f / 40.0; this.neck.x = (float)Math.sin(d0 * 10.0) * 3.0F; } else if (p_369901_.roarAnimation > 0.0) { float f10 = Mth.sin(p_369901_.roarAnimation * (float) Math.PI * 0.25F); this.mouth.xRot = (float) (Math.PI / 2) * f10; } } this.head.xRot = p_369901_.xRot * (float) (Math.PI / 180.0); this.head.yRot = p_369901_.yRot * (float) (Math.PI / 180.0); float f7 = p_369901_.walkAnimationPos; float f9 = 0.4F * p_369901_.walkAnimationSpeed; this.rightHindLeg.xRot = Mth.cos(f7 * 0.6662F) * f9; this.leftHindLeg.xRot = Mth.cos(f7 * 0.6662F + (float) Math.PI) * f9; this.rightFrontLeg.xRot = Mth.cos(f7 * 0.6662F + (float) Math.PI) * f9; this.leftFrontLeg.xRot = Mth.cos(f7 * 0.6662F) * f9; } }