package net.minecraft.client.multiplayer.prediction; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.game.ServerGamePacketListener; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @FunctionalInterface @OnlyIn(Dist.CLIENT) public interface PredictiveAction { Packet predict(int p_233886_); }