package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import net.minecraft.client.model.SnowGolemModel; import net.minecraft.client.renderer.ItemBlockRenderTypes; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.block.ModelBlockRenderer; import net.minecraft.client.renderer.block.model.BlockStateModel; import net.minecraft.client.renderer.entity.LivingEntityRenderer; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.SnowGolemRenderState; import net.minecraft.client.renderer.texture.TextureAtlas; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class SnowGolemHeadLayer extends RenderLayer { private final BlockRenderDispatcher blockRenderer; public SnowGolemHeadLayer(RenderLayerParent p_234871_, BlockRenderDispatcher p_234872_) { super(p_234871_); this.blockRenderer = p_234872_; } public void render(PoseStack p_117483_, MultiBufferSource p_117484_, int p_117485_, SnowGolemRenderState p_376455_, float p_117487_, float p_117488_) { if (p_376455_.hasPumpkin) { if (!p_376455_.isInvisible || p_376455_.appearsGlowing) { p_117483_.pushPose(); this.getParentModel().getHead().translateAndRotate(p_117483_); float f = 0.625F; p_117483_.translate(0.0F, -0.34375F, 0.0F); p_117483_.mulPose(Axis.YP.rotationDegrees(180.0F)); p_117483_.scale(0.625F, -0.625F, -0.625F); BlockState blockstate = Blocks.CARVED_PUMPKIN.defaultBlockState(); BlockStateModel blockstatemodel = this.blockRenderer.getBlockModel(blockstate); int i = LivingEntityRenderer.getOverlayCoords(p_376455_, 0.0F); p_117483_.translate(-0.5F, -0.5F, -0.5F); VertexConsumer vertexconsumer = p_376455_.appearsGlowing && p_376455_.isInvisible ? p_117484_.getBuffer(RenderType.outline(TextureAtlas.LOCATION_BLOCKS)) : p_117484_.getBuffer(ItemBlockRenderTypes.getRenderType(blockstate)); ModelBlockRenderer.renderModel(p_117483_.last(), vertexconsumer, blockstatemodel, 0.0F, 0.0F, 0.0F, p_117485_, i); p_117483_.popPose(); } } } }