package net.minecraft.client.renderer.entity.state; import net.minecraft.client.model.HumanoidModel; import net.minecraft.client.renderer.item.ItemModelResolver; import net.minecraft.client.renderer.item.ItemStackRenderState; import net.minecraft.world.entity.HumanoidArm; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.item.ItemDisplayContext; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class ArmedEntityRenderState extends LivingEntityRenderState { public HumanoidArm mainArm = HumanoidArm.RIGHT; public HumanoidModel.ArmPose rightArmPose = HumanoidModel.ArmPose.EMPTY; public final ItemStackRenderState rightHandItem = new ItemStackRenderState(); public HumanoidModel.ArmPose leftArmPose = HumanoidModel.ArmPose.EMPTY; public final ItemStackRenderState leftHandItem = new ItemStackRenderState(); public ItemStackRenderState getMainHandItem() { return this.mainArm == HumanoidArm.RIGHT ? this.rightHandItem : this.leftHandItem; } public static void extractArmedEntityRenderState(LivingEntity p_378749_, ArmedEntityRenderState p_378508_, ItemModelResolver p_378441_) { p_378508_.mainArm = p_378749_.getMainArm(); p_378441_.updateForLiving(p_378508_.rightHandItem, p_378749_.getItemHeldByArm(HumanoidArm.RIGHT), ItemDisplayContext.THIRD_PERSON_RIGHT_HAND, p_378749_); p_378441_.updateForLiving(p_378508_.leftHandItem, p_378749_.getItemHeldByArm(HumanoidArm.LEFT), ItemDisplayContext.THIRD_PERSON_LEFT_HAND, p_378749_); } }