package net.minecraft.client.renderer.entity.state; import net.minecraft.world.phys.Vec3; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class IllusionerRenderState extends IllagerRenderState { public Vec3[] illusionOffsets = new Vec3[0]; public boolean isCastingSpell; }