package net.minecraft.client.renderer.entity.state; import net.minecraft.world.entity.Crackiness; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class IronGolemRenderState extends LivingEntityRenderState { public float attackTicksRemaining; public int offerFlowerTick; public Crackiness.Level crackiness = Crackiness.Level.NONE; }