package net.minecraft.client.renderer.entity.state; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class SkeletonRenderState extends HumanoidRenderState { public boolean isAggressive; public boolean isShaking; public boolean isHoldingBow; }