package net.minecraft.network.protocol.game; import net.minecraft.network.protocol.BundlePacket; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundBundlePacket extends BundlePacket { public ClientboundBundlePacket(Iterable> p_265231_) { super(p_265231_); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_BUNDLE; } public void handle(ClientGamePacketListener p_265490_) { p_265490_.handleBundlePacket(this); } }