package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.entity.LivingEntity; public record ClientboundHurtAnimationPacket(int id, float yaw) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundHurtAnimationPacket::write, ClientboundHurtAnimationPacket::new ); public ClientboundHurtAnimationPacket(LivingEntity p_265293_) { this(p_265293_.getId(), p_265293_.getHurtDir()); } private ClientboundHurtAnimationPacket(FriendlyByteBuf p_265181_) { this(p_265181_.readVarInt(), p_265181_.readFloat()); } private void write(FriendlyByteBuf p_265156_) { p_265156_.writeVarInt(this.id); p_265156_.writeFloat(this.yaw); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_HURT_ANIMATION; } public void handle(ClientGamePacketListener p_265654_) { p_265654_.handleHurtAnimation(this); } }