package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ServerboundChatAckPacket(int offset) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundChatAckPacket::write, ServerboundChatAckPacket::new ); private ServerboundChatAckPacket(FriendlyByteBuf p_242339_) { this(p_242339_.readVarInt()); } private void write(FriendlyByteBuf p_242345_) { p_242345_.writeVarInt(this.offset); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHAT_ACK; } public void handle(ServerGamePacketListener p_242391_) { p_242391_.handleChatAck(this); } }