package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundLockDifficultyPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundLockDifficultyPacket::write, ServerboundLockDifficultyPacket::new ); private final boolean locked; public ServerboundLockDifficultyPacket(boolean p_134108_) { this.locked = p_134108_; } private ServerboundLockDifficultyPacket(FriendlyByteBuf p_179673_) { this.locked = p_179673_.readBoolean(); } private void write(FriendlyByteBuf p_134117_) { p_134117_.writeBoolean(this.locked); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_LOCK_DIFFICULTY; } public void handle(ServerGamePacketListener p_134114_) { p_134114_.handleLockDifficulty(this); } public boolean isLocked() { return this.locked; } }