package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.Vec3; public record ServerboundMoveVehiclePacket(Vec3 position, float yRot, float xRot, boolean onGround) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite( Vec3.STREAM_CODEC, ServerboundMoveVehiclePacket::position, ByteBufCodecs.FLOAT, ServerboundMoveVehiclePacket::yRot, ByteBufCodecs.FLOAT, ServerboundMoveVehiclePacket::xRot, ByteBufCodecs.BOOL, ServerboundMoveVehiclePacket::onGround, ServerboundMoveVehiclePacket::new ); public static ServerboundMoveVehiclePacket fromEntity(Entity p_377579_) { return p_377579_.isInterpolating() ? new ServerboundMoveVehiclePacket( p_377579_.getInterpolation().position(), p_377579_.getInterpolation().yRot(), p_377579_.getInterpolation().xRot(), p_377579_.onGround() ) : new ServerboundMoveVehiclePacket(p_377579_.position(), p_377579_.getYRot(), p_377579_.getXRot(), p_377579_.onGround()); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_MOVE_VEHICLE; } public void handle(ServerGamePacketListener p_134198_) { p_134198_.handleMoveVehicle(this); } }