package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.InteractionHand; public class ServerboundSwingPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundSwingPacket::write, ServerboundSwingPacket::new ); private final InteractionHand hand; public ServerboundSwingPacket(InteractionHand p_134667_) { this.hand = p_134667_; } private ServerboundSwingPacket(FriendlyByteBuf p_179792_) { this.hand = p_179792_.readEnum(InteractionHand.class); } private void write(FriendlyByteBuf p_134676_) { p_134676_.writeEnum(this.hand); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_SWING; } public void handle(ServerGamePacketListener p_134673_) { p_134673_.handleAnimate(this); } public InteractionHand getHand() { return this.hand; } }