package net.minecraft.world.entity.ai.memory; import net.minecraft.core.BlockPos; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.ai.behavior.BlockPosTracker; import net.minecraft.world.entity.ai.behavior.EntityTracker; import net.minecraft.world.entity.ai.behavior.PositionTracker; import net.minecraft.world.phys.Vec3; public class WalkTarget { private final PositionTracker target; private final float speedModifier; private final int closeEnoughDist; public WalkTarget(BlockPos p_26417_, float p_26418_, int p_26419_) { this(new BlockPosTracker(p_26417_), p_26418_, p_26419_); } public WalkTarget(Vec3 p_26413_, float p_26414_, int p_26415_) { this(new BlockPosTracker(BlockPos.containing(p_26413_)), p_26414_, p_26415_); } public WalkTarget(Entity p_148209_, float p_148210_, int p_148211_) { this(new EntityTracker(p_148209_, false), p_148210_, p_148211_); } public WalkTarget(PositionTracker p_26409_, float p_26410_, int p_26411_) { this.target = p_26409_; this.speedModifier = p_26410_; this.closeEnoughDist = p_26411_; } public PositionTracker getTarget() { return this.target; } public float getSpeedModifier() { return this.speedModifier; } public int getCloseEnoughDist() { return this.closeEnoughDist; } }