package net.minecraft.world.entity.monster.breeze; import com.google.common.annotations.VisibleForTesting; import com.google.common.collect.ImmutableMap; import net.minecraft.commands.arguments.EntityAnchorArgument; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.Unit; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.Pose; import net.minecraft.world.entity.ai.Brain; import net.minecraft.world.entity.ai.behavior.Behavior; import net.minecraft.world.entity.ai.memory.MemoryModuleType; import net.minecraft.world.entity.ai.memory.MemoryStatus; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.entity.projectile.windcharge.BreezeWindCharge; import net.minecraft.world.item.ItemStack; public class Shoot extends Behavior { private static final int ATTACK_RANGE_MAX_SQRT = 256; private static final int UNCERTAINTY_BASE = 5; private static final int UNCERTAINTY_MULTIPLIER = 4; private static final float PROJECTILE_MOVEMENT_SCALE = 0.7F; private static final int SHOOT_INITIAL_DELAY_TICKS = Math.round(15.0F); private static final int SHOOT_RECOVER_DELAY_TICKS = Math.round(4.0F); private static final int SHOOT_COOLDOWN_TICKS = Math.round(10.0F); @VisibleForTesting public Shoot() { super( ImmutableMap.of( MemoryModuleType.ATTACK_TARGET, MemoryStatus.VALUE_PRESENT, MemoryModuleType.BREEZE_SHOOT_COOLDOWN, MemoryStatus.VALUE_ABSENT, MemoryModuleType.BREEZE_SHOOT_CHARGING, MemoryStatus.VALUE_ABSENT, MemoryModuleType.BREEZE_SHOOT_RECOVERING, MemoryStatus.VALUE_ABSENT, MemoryModuleType.BREEZE_SHOOT, MemoryStatus.VALUE_PRESENT, MemoryModuleType.WALK_TARGET, MemoryStatus.VALUE_ABSENT, MemoryModuleType.BREEZE_JUMP_TARGET, MemoryStatus.VALUE_ABSENT ), SHOOT_INITIAL_DELAY_TICKS + 1 + SHOOT_RECOVER_DELAY_TICKS ); } protected boolean checkExtraStartConditions(ServerLevel p_310608_, Breeze p_310203_) { return p_310203_.getPose() != Pose.STANDING ? false : p_310203_.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).map(p_311282_ -> isTargetWithinRange(p_310203_, p_311282_)).map(p_311912_ -> { if (!p_311912_) { p_310203_.getBrain().eraseMemory(MemoryModuleType.BREEZE_SHOOT); } return (Boolean)p_311912_; }).orElse(false); } protected boolean canStillUse(ServerLevel p_309829_, Breeze p_312308_, long p_310493_) { return p_312308_.getBrain().hasMemoryValue(MemoryModuleType.ATTACK_TARGET) && p_312308_.getBrain().hasMemoryValue(MemoryModuleType.BREEZE_SHOOT); } protected void start(ServerLevel p_312287_, Breeze p_310847_, long p_311799_) { p_310847_.getBrain().getMemory(MemoryModuleType.ATTACK_TARGET).ifPresent(p_312466_ -> p_310847_.setPose(Pose.SHOOTING)); p_310847_.getBrain().setMemoryWithExpiry(MemoryModuleType.BREEZE_SHOOT_CHARGING, Unit.INSTANCE, SHOOT_INITIAL_DELAY_TICKS); p_310847_.playSound(SoundEvents.BREEZE_INHALE, 1.0F, 1.0F); } protected void stop(ServerLevel p_312573_, Breeze p_309852_, long p_310968_) { if (p_309852_.getPose() == Pose.SHOOTING) { p_309852_.setPose(Pose.STANDING); } p_309852_.getBrain().setMemoryWithExpiry(MemoryModuleType.BREEZE_SHOOT_COOLDOWN, Unit.INSTANCE, SHOOT_COOLDOWN_TICKS); p_309852_.getBrain().eraseMemory(MemoryModuleType.BREEZE_SHOOT); } protected void tick(ServerLevel p_312469_, Breeze p_309721_, long p_312577_) { Brain brain = p_309721_.getBrain(); LivingEntity livingentity = brain.getMemory(MemoryModuleType.ATTACK_TARGET).orElse(null); if (livingentity != null) { p_309721_.lookAt(EntityAnchorArgument.Anchor.EYES, livingentity.position()); if (!brain.getMemory(MemoryModuleType.BREEZE_SHOOT_CHARGING).isPresent() && !brain.getMemory(MemoryModuleType.BREEZE_SHOOT_RECOVERING).isPresent()) { brain.setMemoryWithExpiry(MemoryModuleType.BREEZE_SHOOT_RECOVERING, Unit.INSTANCE, SHOOT_RECOVER_DELAY_TICKS); double d0 = livingentity.getX() - p_309721_.getX(); double d1 = livingentity.getY(livingentity.isPassenger() ? 0.8 : 0.3) - p_309721_.getFiringYPosition(); double d2 = livingentity.getZ() - p_309721_.getZ(); Projectile.spawnProjectileUsingShoot( new BreezeWindCharge(p_309721_, p_312469_), p_312469_, ItemStack.EMPTY, d0, d1, d2, 0.7F, 5 - p_312469_.getDifficulty().getId() * 4 ); p_309721_.playSound(SoundEvents.BREEZE_SHOOT, 1.5F, 1.0F); } } } private static boolean isTargetWithinRange(Breeze p_311470_, LivingEntity p_309385_) { double d0 = p_311470_.position().distanceToSqr(p_309385_.position()); return d0 < 256.0; } }