package net.minecraft.world.item.enchantment.effects; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import com.mojang.serialization.codecs.RecordCodecBuilder.Instance; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.core.Holder; import net.minecraft.core.Vec3i; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.Entity; import net.minecraft.world.item.component.BlockItemStateProperties; import net.minecraft.world.item.enchantment.EnchantedItemInUse; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.phys.Vec3; public record SetBlockProperties(BlockItemStateProperties properties, Vec3i offset, Optional> triggerGameEvent) implements EnchantmentEntityEffect { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( p_344188_ -> p_344188_.group( BlockItemStateProperties.CODEC.fieldOf("properties").forGetter(SetBlockProperties::properties), Vec3i.CODEC.optionalFieldOf("offset", Vec3i.ZERO).forGetter(SetBlockProperties::offset), GameEvent.CODEC.optionalFieldOf("trigger_game_event").forGetter(SetBlockProperties::triggerGameEvent) ) .apply(p_344188_, SetBlockProperties::new) ); public SetBlockProperties(BlockItemStateProperties p_344788_) { this(p_344788_, Vec3i.ZERO, Optional.of(GameEvent.BLOCK_CHANGE)); } @Override public void apply(ServerLevel p_342336_, int p_343053_, EnchantedItemInUse p_345372_, Entity p_342035_, Vec3 p_344224_) { BlockPos blockpos = BlockPos.containing(p_344224_).offset(this.offset); BlockState blockstate = p_342035_.level().getBlockState(blockpos); BlockState blockstate1 = this.properties.apply(blockstate); if (blockstate != blockstate1 && p_342035_.level().setBlock(blockpos, blockstate1, 3)) { this.triggerGameEvent.ifPresent(p_344693_ -> p_342336_.gameEvent(p_342035_, (Holder)p_344693_, blockpos)); } } @Override public MapCodec codec() { return CODEC; } }