package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.Map; import javax.annotation.Nullable; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.chat.Component; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionResult; import net.minecraft.world.MenuProvider; import net.minecraft.world.SimpleMenuProvider; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.item.FallingBlockEntity; import net.minecraft.world.entity.player.Inventory; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AnvilMenu; import net.minecraft.world.inventory.ContainerLevelAccess; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class AnvilBlock extends FallingBlock { public static final MapCodec CODEC = simpleCodec(AnvilBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; private static final Map SHAPES = Shapes.rotateHorizontalAxis( Shapes.or( Block.column(12.0, 0.0, 4.0), Block.column(8.0, 10.0, 4.0, 5.0), Block.column(4.0, 8.0, 5.0, 10.0), Block.column(10.0, 16.0, 10.0, 16.0) ) ); private static final Component CONTAINER_TITLE = Component.translatable("container.repair"); private static final float FALL_DAMAGE_PER_DISTANCE = 2.0F; private static final int FALL_DAMAGE_MAX = 40; @Override public MapCodec codec() { return CODEC; } public AnvilBlock(BlockBehaviour.Properties p_48777_) { super(p_48777_); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH)); } @Override public BlockState getStateForPlacement(BlockPlaceContext p_48781_) { return this.defaultBlockState().setValue(FACING, p_48781_.getHorizontalDirection().getClockWise()); } @Override protected InteractionResult useWithoutItem(BlockState p_48804_, Level p_48805_, BlockPos p_48806_, Player p_48807_, BlockHitResult p_48809_) { if (!p_48805_.isClientSide) { p_48807_.openMenu(p_48804_.getMenuProvider(p_48805_, p_48806_)); p_48807_.awardStat(Stats.INTERACT_WITH_ANVIL); } return InteractionResult.SUCCESS; } @Nullable @Override protected MenuProvider getMenuProvider(BlockState p_48821_, Level p_48822_, BlockPos p_48823_) { return new SimpleMenuProvider( (p_48785_, p_48786_, p_48787_) -> new AnvilMenu(p_48785_, p_48786_, ContainerLevelAccess.create(p_48822_, p_48823_)), CONTAINER_TITLE ); } @Override protected VoxelShape getShape(BlockState p_48816_, BlockGetter p_48817_, BlockPos p_48818_, CollisionContext p_48819_) { return SHAPES.get(p_48816_.getValue(FACING).getAxis()); } @Override protected void falling(FallingBlockEntity p_48779_) { p_48779_.setHurtsEntities(2.0F, 40); } @Override public void onLand(Level p_48793_, BlockPos p_48794_, BlockState p_48795_, BlockState p_48796_, FallingBlockEntity p_48797_) { if (!p_48797_.isSilent()) { p_48793_.levelEvent(1031, p_48794_, 0); } } @Override public void onBrokenAfterFall(Level p_152053_, BlockPos p_152054_, FallingBlockEntity p_152055_) { if (!p_152055_.isSilent()) { p_152053_.levelEvent(1029, p_152054_, 0); } } @Override public DamageSource getFallDamageSource(Entity p_254036_) { return p_254036_.damageSources().anvil(p_254036_); } @Nullable public static BlockState damage(BlockState p_48825_) { if (p_48825_.is(Blocks.ANVIL)) { return Blocks.CHIPPED_ANVIL.defaultBlockState().setValue(FACING, p_48825_.getValue(FACING)); } else { return p_48825_.is(Blocks.CHIPPED_ANVIL) ? Blocks.DAMAGED_ANVIL.defaultBlockState().setValue(FACING, p_48825_.getValue(FACING)) : null; } } @Override protected BlockState rotate(BlockState p_48811_, Rotation p_48812_) { return p_48811_.setValue(FACING, p_48812_.rotate(p_48811_.getValue(FACING))); } @Override protected void createBlockStateDefinition(StateDefinition.Builder p_48814_) { p_48814_.add(FACING); } @Override protected boolean isPathfindable(BlockState p_48799_, PathComputationType p_48802_) { return false; } @Override public int getDustColor(BlockState p_48827_, BlockGetter p_48828_, BlockPos p_48829_) { return p_48827_.getMapColor(p_48828_, p_48829_).col; } }