package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public abstract class BaseTorchBlock extends Block { private static final VoxelShape SHAPE = Block.column(4.0, 0.0, 10.0); protected BaseTorchBlock(BlockBehaviour.Properties p_310835_) { super(p_310835_); } @Override protected abstract MapCodec codec(); @Override protected VoxelShape getShape(BlockState p_310927_, BlockGetter p_313227_, BlockPos p_311676_, CollisionContext p_310238_) { return SHAPE; } @Override protected BlockState updateShape( BlockState p_311008_, LevelReader p_368861_, ScheduledTickAccess p_362825_, BlockPos p_313113_, Direction p_310059_, BlockPos p_312310_, BlockState p_312601_, RandomSource p_367825_ ) { return p_310059_ == Direction.DOWN && !this.canSurvive(p_311008_, p_368861_, p_313113_) ? Blocks.AIR.defaultBlockState() : super.updateShape(p_311008_, p_368861_, p_362825_, p_313113_, p_310059_, p_312310_, p_312601_, p_367825_); } @Override protected boolean canSurvive(BlockState p_309766_, LevelReader p_313035_, BlockPos p_311995_) { return canSupportCenter(p_313035_, p_311995_.below(), Direction.UP); } }