package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.Map; import java.util.function.BiConsumer; import java.util.function.Function; import javax.annotation.Nullable; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.DustParticleOptions; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Explosion; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.AttachFace; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.Property; import net.minecraft.world.level.gameevent.GameEvent; import net.minecraft.world.level.redstone.ExperimentalRedstoneUtils; import net.minecraft.world.level.redstone.Orientation; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class LeverBlock extends FaceAttachedHorizontalDirectionalBlock { public static final MapCodec CODEC = simpleCodec(LeverBlock::new); public static final BooleanProperty POWERED = BlockStateProperties.POWERED; private final Function shapes; @Override public MapCodec codec() { return CODEC; } protected LeverBlock(BlockBehaviour.Properties p_54633_) { super(p_54633_); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(POWERED, false).setValue(FACE, AttachFace.WALL)); this.shapes = this.makeShapes(); } private Function makeShapes() { Map> map = Shapes.rotateAttachFace(Block.boxZ(6.0, 8.0, 10.0, 16.0)); return this.getShapeForEachState(p_392777_ -> map.get(p_392777_.getValue(FACE)).get(p_392777_.getValue(FACING)), new Property[]{POWERED}); } @Override protected VoxelShape getShape(BlockState p_54665_, BlockGetter p_54666_, BlockPos p_54667_, CollisionContext p_54668_) { return this.shapes.apply(p_54665_); } @Override protected InteractionResult useWithoutItem(BlockState p_54640_, Level p_54641_, BlockPos p_54642_, Player p_54643_, BlockHitResult p_54645_) { if (p_54641_.isClientSide) { BlockState blockstate = p_54640_.cycle(POWERED); if (blockstate.getValue(POWERED)) { makeParticle(blockstate, p_54641_, p_54642_, 1.0F); } } else { this.pull(p_54640_, p_54641_, p_54642_, null); } return InteractionResult.SUCCESS; } @Override protected void onExplosionHit(BlockState p_309641_, ServerLevel p_367152_, BlockPos p_310069_, Explosion p_312793_, BiConsumer p_310075_) { if (p_312793_.canTriggerBlocks()) { this.pull(p_309641_, p_367152_, p_310069_, null); } super.onExplosionHit(p_309641_, p_367152_, p_310069_, p_312793_, p_310075_); } public void pull(BlockState p_54677_, Level p_54678_, BlockPos p_54679_, @Nullable Player p_343787_) { p_54677_ = p_54677_.cycle(POWERED); p_54678_.setBlock(p_54679_, p_54677_, 3); this.updateNeighbours(p_54677_, p_54678_, p_54679_); playSound(p_343787_, p_54678_, p_54679_, p_54677_); p_54678_.gameEvent(p_343787_, p_54677_.getValue(POWERED) ? GameEvent.BLOCK_ACTIVATE : GameEvent.BLOCK_DEACTIVATE, p_54679_); } protected static void playSound(@Nullable Player p_345484_, LevelAccessor p_343291_, BlockPos p_342537_, BlockState p_343757_) { float f = p_343757_.getValue(POWERED) ? 0.6F : 0.5F; p_343291_.playSound(p_345484_, p_342537_, SoundEvents.LEVER_CLICK, SoundSource.BLOCKS, 0.3F, f); } private static void makeParticle(BlockState p_54658_, LevelAccessor p_54659_, BlockPos p_54660_, float p_54661_) { Direction direction = p_54658_.getValue(FACING).getOpposite(); Direction direction1 = getConnectedDirection(p_54658_).getOpposite(); double d0 = p_54660_.getX() + 0.5 + 0.1 * direction.getStepX() + 0.2 * direction1.getStepX(); double d1 = p_54660_.getY() + 0.5 + 0.1 * direction.getStepY() + 0.2 * direction1.getStepY(); double d2 = p_54660_.getZ() + 0.5 + 0.1 * direction.getStepZ() + 0.2 * direction1.getStepZ(); p_54659_.addParticle(new DustParticleOptions(16711680, p_54661_), d0, d1, d2, 0.0, 0.0, 0.0); } @Override public void animateTick(BlockState p_221395_, Level p_221396_, BlockPos p_221397_, RandomSource p_221398_) { if (p_221395_.getValue(POWERED) && p_221398_.nextFloat() < 0.25F) { makeParticle(p_221395_, p_221396_, p_221397_, 0.5F); } } @Override protected void affectNeighborsAfterRemoval(BlockState p_391753_, ServerLevel p_397358_, BlockPos p_391578_, boolean p_397131_) { if (!p_397131_ && p_391753_.getValue(POWERED)) { this.updateNeighbours(p_391753_, p_397358_, p_391578_); } } @Override protected int getSignal(BlockState p_54635_, BlockGetter p_54636_, BlockPos p_54637_, Direction p_54638_) { return p_54635_.getValue(POWERED) ? 15 : 0; } @Override protected int getDirectSignal(BlockState p_54670_, BlockGetter p_54671_, BlockPos p_54672_, Direction p_54673_) { return p_54670_.getValue(POWERED) && getConnectedDirection(p_54670_) == p_54673_ ? 15 : 0; } @Override protected boolean isSignalSource(BlockState p_54675_) { return true; } private void updateNeighbours(BlockState p_54681_, Level p_54682_, BlockPos p_54683_) { Direction direction = getConnectedDirection(p_54681_).getOpposite(); Orientation orientation = ExperimentalRedstoneUtils.initialOrientation( p_54682_, direction, direction.getAxis().isHorizontal() ? Direction.UP : p_54681_.getValue(FACING) ); p_54682_.updateNeighborsAt(p_54683_, this, orientation); p_54682_.updateNeighborsAt(p_54683_.relative(direction), this, orientation); } @Override protected void createBlockStateDefinition(StateDefinition.Builder p_54663_) { p_54663_.add(FACE, FACING, POWERED); } }