package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.DustParticleOptions; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.phys.BlockHitResult; public class RepeaterBlock extends DiodeBlock { public static final MapCodec CODEC = simpleCodec(RepeaterBlock::new); public static final BooleanProperty LOCKED = BlockStateProperties.LOCKED; public static final IntegerProperty DELAY = BlockStateProperties.DELAY; @Override public MapCodec codec() { return CODEC; } protected RepeaterBlock(BlockBehaviour.Properties p_55801_) { super(p_55801_); this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(DELAY, 1).setValue(LOCKED, false).setValue(POWERED, false)); } @Override protected InteractionResult useWithoutItem(BlockState p_55809_, Level p_55810_, BlockPos p_55811_, Player p_55812_, BlockHitResult p_55814_) { if (!p_55812_.getAbilities().mayBuild) { return InteractionResult.PASS; } else { p_55810_.setBlock(p_55811_, p_55809_.cycle(DELAY), 3); return InteractionResult.SUCCESS; } } @Override protected int getDelay(BlockState p_55830_) { return p_55830_.getValue(DELAY) * 2; } @Override public BlockState getStateForPlacement(BlockPlaceContext p_55803_) { BlockState blockstate = super.getStateForPlacement(p_55803_); return blockstate.setValue(LOCKED, this.isLocked(p_55803_.getLevel(), p_55803_.getClickedPos(), blockstate)); } @Override protected BlockState updateShape( BlockState p_55821_, LevelReader p_365910_, ScheduledTickAccess p_369041_, BlockPos p_55825_, Direction p_55822_, BlockPos p_55826_, BlockState p_55823_, RandomSource p_370128_ ) { if (p_55822_ == Direction.DOWN && !this.canSurviveOn(p_365910_, p_55826_, p_55823_)) { return Blocks.AIR.defaultBlockState(); } else { return !p_365910_.isClientSide() && p_55822_.getAxis() != p_55821_.getValue(FACING).getAxis() ? p_55821_.setValue(LOCKED, this.isLocked(p_365910_, p_55825_, p_55821_)) : super.updateShape(p_55821_, p_365910_, p_369041_, p_55825_, p_55822_, p_55826_, p_55823_, p_370128_); } } @Override public boolean isLocked(LevelReader p_55805_, BlockPos p_55806_, BlockState p_55807_) { return this.getAlternateSignal(p_55805_, p_55806_, p_55807_) > 0; } @Override protected boolean sideInputDiodesOnly() { return true; } @Override public void animateTick(BlockState p_221964_, Level p_221965_, BlockPos p_221966_, RandomSource p_221967_) { if (p_221964_.getValue(POWERED)) { Direction direction = p_221964_.getValue(FACING); double d0 = p_221966_.getX() + 0.5 + (p_221967_.nextDouble() - 0.5) * 0.2; double d1 = p_221966_.getY() + 0.4 + (p_221967_.nextDouble() - 0.5) * 0.2; double d2 = p_221966_.getZ() + 0.5 + (p_221967_.nextDouble() - 0.5) * 0.2; float f = -5.0F; if (p_221967_.nextBoolean()) { f = p_221964_.getValue(DELAY) * 2 - 1; } f /= 16.0F; double d3 = f * direction.getStepX(); double d4 = f * direction.getStepZ(); p_221965_.addParticle(DustParticleOptions.REDSTONE, d0 + d3, d1, d2 + d4, 0.0, 0.0, 0.0); } } @Override protected void createBlockStateDefinition(StateDefinition.Builder p_55828_) { p_55828_.add(FACING, DELAY, LOCKED, POWERED); } }