package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class SporeBlossomBlock extends Block { public static final MapCodec CODEC = simpleCodec(SporeBlossomBlock::new); private static final VoxelShape SHAPE = Block.column(12.0, 13.0, 16.0); private static final int ADD_PARTICLE_ATTEMPTS = 14; private static final int PARTICLE_XZ_RADIUS = 10; private static final int PARTICLE_Y_MAX = 10; @Override public MapCodec codec() { return CODEC; } public SporeBlossomBlock(BlockBehaviour.Properties p_154697_) { super(p_154697_); } @Override protected boolean canSurvive(BlockState p_154709_, LevelReader p_154710_, BlockPos p_154711_) { return Block.canSupportCenter(p_154710_, p_154711_.above(), Direction.DOWN) && !p_154710_.isWaterAt(p_154711_); } @Override protected BlockState updateShape( BlockState p_154713_, LevelReader p_364689_, ScheduledTickAccess p_361752_, BlockPos p_154717_, Direction p_154714_, BlockPos p_154718_, BlockState p_154715_, RandomSource p_368691_ ) { return p_154714_ == Direction.UP && !this.canSurvive(p_154713_, p_364689_, p_154717_) ? Blocks.AIR.defaultBlockState() : super.updateShape(p_154713_, p_364689_, p_361752_, p_154717_, p_154714_, p_154718_, p_154715_, p_368691_); } @Override public void animateTick(BlockState p_222503_, Level p_222504_, BlockPos p_222505_, RandomSource p_222506_) { int i = p_222505_.getX(); int j = p_222505_.getY(); int k = p_222505_.getZ(); double d0 = i + p_222506_.nextDouble(); double d1 = j + 0.7; double d2 = k + p_222506_.nextDouble(); p_222504_.addParticle(ParticleTypes.FALLING_SPORE_BLOSSOM, d0, d1, d2, 0.0, 0.0, 0.0); BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(); for (int l = 0; l < 14; l++) { blockpos$mutableblockpos.set(i + Mth.nextInt(p_222506_, -10, 10), j - p_222506_.nextInt(10), k + Mth.nextInt(p_222506_, -10, 10)); BlockState blockstate = p_222504_.getBlockState(blockpos$mutableblockpos); if (!blockstate.isCollisionShapeFullBlock(p_222504_, blockpos$mutableblockpos)) { p_222504_.addParticle( ParticleTypes.SPORE_BLOSSOM_AIR, blockpos$mutableblockpos.getX() + p_222506_.nextDouble(), blockpos$mutableblockpos.getY() + p_222506_.nextDouble(), blockpos$mutableblockpos.getZ() + p_222506_.nextDouble(), 0.0, 0.0, 0.0 ); } } } @Override protected VoxelShape getShape(BlockState p_154699_, BlockGetter p_154700_, BlockPos p_154701_, CollisionContext p_154702_) { return SHAPE; } }