package net.minecraft.world.level.block.state.properties; import net.minecraft.util.StringRepresentable; public enum Tilt implements StringRepresentable { NONE("none", true), UNSTABLE("unstable", false), PARTIAL("partial", true), FULL("full", true); private final String name; private final boolean causesVibration; private Tilt(final String p_156082_, final boolean p_156083_) { this.name = p_156082_; this.causesVibration = p_156083_; } @Override public String getSerializedName() { return this.name; } public boolean causesVibration() { return this.causesVibration; } }