package net.minecraft.world.level.gameevent; import com.mojang.serialization.Codec; import javax.annotation.Nullable; import net.minecraft.core.Holder; import net.minecraft.core.Registry; import net.minecraft.core.registries.BuiltInRegistries; import net.minecraft.core.registries.Registries; import net.minecraft.resources.RegistryFixedCodec; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.Vec3; public record GameEvent(int notificationRadius) { public static final Holder.Reference BLOCK_ACTIVATE = register("block_activate"); public static final Holder.Reference BLOCK_ATTACH = register("block_attach"); public static final Holder.Reference BLOCK_CHANGE = register("block_change"); public static final Holder.Reference BLOCK_CLOSE = register("block_close"); public static final Holder.Reference BLOCK_DEACTIVATE = register("block_deactivate"); public static final Holder.Reference BLOCK_DESTROY = register("block_destroy"); public static final Holder.Reference BLOCK_DETACH = register("block_detach"); public static final Holder.Reference BLOCK_OPEN = register("block_open"); public static final Holder.Reference BLOCK_PLACE = register("block_place"); public static final Holder.Reference CONTAINER_CLOSE = register("container_close"); public static final Holder.Reference CONTAINER_OPEN = register("container_open"); public static final Holder.Reference DRINK = register("drink"); public static final Holder.Reference EAT = register("eat"); public static final Holder.Reference ELYTRA_GLIDE = register("elytra_glide"); public static final Holder.Reference ENTITY_DAMAGE = register("entity_damage"); public static final Holder.Reference ENTITY_DIE = register("entity_die"); public static final Holder.Reference ENTITY_DISMOUNT = register("entity_dismount"); public static final Holder.Reference ENTITY_INTERACT = register("entity_interact"); public static final Holder.Reference ENTITY_MOUNT = register("entity_mount"); public static final Holder.Reference ENTITY_PLACE = register("entity_place"); public static final Holder.Reference ENTITY_ACTION = register("entity_action"); public static final Holder.Reference EQUIP = register("equip"); public static final Holder.Reference EXPLODE = register("explode"); public static final Holder.Reference FLAP = register("flap"); public static final Holder.Reference FLUID_PICKUP = register("fluid_pickup"); public static final Holder.Reference FLUID_PLACE = register("fluid_place"); public static final Holder.Reference HIT_GROUND = register("hit_ground"); public static final Holder.Reference INSTRUMENT_PLAY = register("instrument_play"); public static final Holder.Reference ITEM_INTERACT_FINISH = register("item_interact_finish"); public static final Holder.Reference ITEM_INTERACT_START = register("item_interact_start"); public static final Holder.Reference JUKEBOX_PLAY = register("jukebox_play", 10); public static final Holder.Reference JUKEBOX_STOP_PLAY = register("jukebox_stop_play", 10); public static final Holder.Reference LIGHTNING_STRIKE = register("lightning_strike"); public static final Holder.Reference NOTE_BLOCK_PLAY = register("note_block_play"); public static final Holder.Reference PRIME_FUSE = register("prime_fuse"); public static final Holder.Reference PROJECTILE_LAND = register("projectile_land"); public static final Holder.Reference PROJECTILE_SHOOT = register("projectile_shoot"); public static final Holder.Reference SCULK_SENSOR_TENDRILS_CLICKING = register("sculk_sensor_tendrils_clicking"); public static final Holder.Reference SHEAR = register("shear"); public static final Holder.Reference SHRIEK = register("shriek", 32); public static final Holder.Reference SPLASH = register("splash"); public static final Holder.Reference STEP = register("step"); public static final Holder.Reference SWIM = register("swim"); public static final Holder.Reference TELEPORT = register("teleport"); public static final Holder.Reference UNEQUIP = register("unequip"); public static final Holder.Reference RESONATE_1 = register("resonate_1"); public static final Holder.Reference RESONATE_2 = register("resonate_2"); public static final Holder.Reference RESONATE_3 = register("resonate_3"); public static final Holder.Reference RESONATE_4 = register("resonate_4"); public static final Holder.Reference RESONATE_5 = register("resonate_5"); public static final Holder.Reference RESONATE_6 = register("resonate_6"); public static final Holder.Reference RESONATE_7 = register("resonate_7"); public static final Holder.Reference RESONATE_8 = register("resonate_8"); public static final Holder.Reference RESONATE_9 = register("resonate_9"); public static final Holder.Reference RESONATE_10 = register("resonate_10"); public static final Holder.Reference RESONATE_11 = register("resonate_11"); public static final Holder.Reference RESONATE_12 = register("resonate_12"); public static final Holder.Reference RESONATE_13 = register("resonate_13"); public static final Holder.Reference RESONATE_14 = register("resonate_14"); public static final Holder.Reference RESONATE_15 = register("resonate_15"); public static final int DEFAULT_NOTIFICATION_RADIUS = 16; public static final Codec> CODEC = RegistryFixedCodec.create(Registries.GAME_EVENT); public static Holder bootstrap(Registry p_336256_) { return BLOCK_ACTIVATE; } private static Holder.Reference register(String p_157823_) { return register(p_157823_, 16); } private static Holder.Reference register(String p_157825_, int p_157826_) { return Registry.registerForHolder(BuiltInRegistries.GAME_EVENT, ResourceLocation.withDefaultNamespace(p_157825_), new GameEvent(p_157826_)); } public record Context(@Nullable Entity sourceEntity, @Nullable BlockState affectedState) { public static GameEvent.Context of(@Nullable Entity p_223718_) { return new GameEvent.Context(p_223718_, null); } public static GameEvent.Context of(@Nullable BlockState p_223723_) { return new GameEvent.Context(null, p_223723_); } public static GameEvent.Context of(@Nullable Entity p_223720_, @Nullable BlockState p_223721_) { return new GameEvent.Context(p_223720_, p_223721_); } } public static final class ListenerInfo implements Comparable { private final Holder gameEvent; private final Vec3 source; private final GameEvent.Context context; private final GameEventListener recipient; private final double distanceToRecipient; public ListenerInfo(Holder p_334906_, Vec3 p_249118_, GameEvent.Context p_251196_, GameEventListener p_251701_, Vec3 p_248854_) { this.gameEvent = p_334906_; this.source = p_249118_; this.context = p_251196_; this.recipient = p_251701_; this.distanceToRecipient = p_249118_.distanceToSqr(p_248854_); } public int compareTo(GameEvent.ListenerInfo p_249631_) { return Double.compare(this.distanceToRecipient, p_249631_.distanceToRecipient); } public Holder gameEvent() { return this.gameEvent; } public Vec3 source() { return this.source; } public GameEvent.Context context() { return this.context; } public GameEventListener recipient() { return this.recipient; } } }