package net.minecraft.world.level.levelgen.feature; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.util.RandomSource; import net.minecraft.world.level.WorldGenLevel; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration; public class FeaturePlaceContext { private final Optional> topFeature; private final WorldGenLevel level; private final ChunkGenerator chunkGenerator; private final RandomSource random; private final BlockPos origin; private final FC config; public FeaturePlaceContext( Optional> p_225035_, WorldGenLevel p_225036_, ChunkGenerator p_225037_, RandomSource p_225038_, BlockPos p_225039_, FC p_225040_ ) { this.topFeature = p_225035_; this.level = p_225036_; this.chunkGenerator = p_225037_; this.random = p_225038_; this.origin = p_225039_; this.config = p_225040_; } public Optional> topFeature() { return this.topFeature; } public WorldGenLevel level() { return this.level; } public ChunkGenerator chunkGenerator() { return this.chunkGenerator; } public RandomSource random() { return this.random; } public BlockPos origin() { return this.origin; } public FC config() { return this.config; } }