package net.minecraft.world.level.levelgen.structure.structures; import com.mojang.serialization.MapCodec; import java.util.Optional; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.levelgen.structure.Structure; import net.minecraft.world.level.levelgen.structure.StructureType; import net.minecraft.world.level.levelgen.structure.pieces.StructurePiecesBuilder; public class SwampHutStructure extends Structure { public static final MapCodec CODEC = simpleCodec(SwampHutStructure::new); public SwampHutStructure(Structure.StructureSettings p_229974_) { super(p_229974_); } @Override public Optional findGenerationPoint(Structure.GenerationContext p_229976_) { return onTopOfChunkCenter(p_229976_, Heightmap.Types.WORLD_SURFACE_WG, p_229979_ -> generatePieces(p_229979_, p_229976_)); } private static void generatePieces(StructurePiecesBuilder p_229981_, Structure.GenerationContext p_229982_) { p_229981_.addPiece(new SwampHutPiece(p_229982_.random(), p_229982_.chunkPos().getMinBlockX(), p_229982_.chunkPos().getMinBlockZ())); } @Override public StructureType type() { return StructureType.SWAMP_HUT; } }