package net.minecraft.world.level.levelgen.structure.templatesystem; import com.mojang.serialization.Codec; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import com.mojang.serialization.codecs.RecordCodecBuilder.Instance; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; public class AxisAlignedLinearPosTest extends PosRuleTest { public static final MapCodec CODEC = RecordCodecBuilder.mapCodec( p_73977_ -> p_73977_.group( Codec.FLOAT.fieldOf("min_chance").orElse(0.0F).forGetter(p_163719_ -> p_163719_.minChance), Codec.FLOAT.fieldOf("max_chance").orElse(0.0F).forGetter(p_163717_ -> p_163717_.maxChance), Codec.INT.fieldOf("min_dist").orElse(0).forGetter(p_163715_ -> p_163715_.minDist), Codec.INT.fieldOf("max_dist").orElse(0).forGetter(p_163713_ -> p_163713_.maxDist), Direction.Axis.CODEC.fieldOf("axis").orElse(Direction.Axis.Y).forGetter(p_163711_ -> p_163711_.axis) ) .apply(p_73977_, AxisAlignedLinearPosTest::new) ); private final float minChance; private final float maxChance; private final int minDist; private final int maxDist; private final Direction.Axis axis; public AxisAlignedLinearPosTest(float p_73970_, float p_73971_, int p_73972_, int p_73973_, Direction.Axis p_73974_) { if (p_73972_ >= p_73973_) { throw new IllegalArgumentException("Invalid range: [" + p_73972_ + "," + p_73973_ + "]"); } else { this.minChance = p_73970_; this.maxChance = p_73971_; this.minDist = p_73972_; this.maxDist = p_73973_; this.axis = p_73974_; } } @Override public boolean test(BlockPos p_230251_, BlockPos p_230252_, BlockPos p_230253_, RandomSource p_230254_) { Direction direction = Direction.get(Direction.AxisDirection.POSITIVE, this.axis); float f = Math.abs((p_230252_.getX() - p_230253_.getX()) * direction.getStepX()); float f1 = Math.abs((p_230252_.getY() - p_230253_.getY()) * direction.getStepY()); float f2 = Math.abs((p_230252_.getZ() - p_230253_.getZ()) * direction.getStepZ()); int i = (int)(f + f1 + f2); float f3 = p_230254_.nextFloat(); return f3 <= Mth.clampedLerp(this.minChance, this.maxChance, Mth.inverseLerp(i, this.minDist, this.maxDist)); } @Override protected PosRuleTestType getType() { return PosRuleTestType.AXIS_ALIGNED_LINEAR_POS_TEST; } }