package net.minecraft.world.level.pathfinder; import net.minecraft.network.FriendlyByteBuf; public class Target extends Node { private float bestHeuristic = Float.MAX_VALUE; private Node bestNode; private boolean reached; public Target(Node p_77502_) { super(p_77502_.x, p_77502_.y, p_77502_.z); } public Target(int p_77498_, int p_77499_, int p_77500_) { super(p_77498_, p_77499_, p_77500_); } public void updateBest(float p_77504_, Node p_77505_) { if (p_77504_ < this.bestHeuristic) { this.bestHeuristic = p_77504_; this.bestNode = p_77505_; } } public Node getBestNode() { return this.bestNode; } public void setReached() { this.reached = true; } public boolean isReached() { return this.reached; } public static Target createFromStream(FriendlyByteBuf p_77507_) { Target target = new Target(p_77507_.readInt(), p_77507_.readInt(), p_77507_.readInt()); readContents(p_77507_, target); return target; } }