package net.minecraft.client.model; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.state.ShulkerRenderState; import net.minecraft.util.Mth; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class ShulkerModel extends EntityModel { public static final String LID = "lid"; private static final String BASE = "base"; private final ModelPart lid; private final ModelPart head; public ShulkerModel(ModelPart p_170922_) { super(p_170922_, RenderType::entityCutoutNoCullZOffset); this.lid = p_170922_.getChild("lid"); this.head = p_170922_.getChild("head"); } private static MeshDefinition createShellMesh() { MeshDefinition meshdefinition = new MeshDefinition(); PartDefinition partdefinition = meshdefinition.getRoot(); partdefinition.addOrReplaceChild( "lid", CubeListBuilder.create().texOffs(0, 0).addBox(-8.0F, -16.0F, -8.0F, 16.0F, 12.0F, 16.0F), PartPose.offset(0.0F, 24.0F, 0.0F) ); partdefinition.addOrReplaceChild( "base", CubeListBuilder.create().texOffs(0, 28).addBox(-8.0F, -8.0F, -8.0F, 16.0F, 8.0F, 16.0F), PartPose.offset(0.0F, 24.0F, 0.0F) ); return meshdefinition; } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = createShellMesh(); meshdefinition.getRoot() .addOrReplaceChild( "head", CubeListBuilder.create().texOffs(0, 52).addBox(-3.0F, 0.0F, -3.0F, 6.0F, 6.0F, 6.0F), PartPose.offset(0.0F, 12.0F, 0.0F) ); return LayerDefinition.create(meshdefinition, 64, 64); } public static LayerDefinition createBoxLayer() { MeshDefinition meshdefinition = createShellMesh(); return LayerDefinition.create(meshdefinition, 64, 64); } public void setupAnim(ShulkerRenderState p_368447_) { super.setupAnim(p_368447_); float f = (0.5F + p_368447_.peekAmount) * (float) Math.PI; float f1 = -1.0F + Mth.sin(f); float f2 = 0.0F; if (f > (float) Math.PI) { f2 = Mth.sin(p_368447_.ageInTicks * 0.1F) * 0.7F; } this.lid.setPos(0.0F, 16.0F + Mth.sin(f) * 8.0F + f2, 0.0F); if (p_368447_.peekAmount > 0.3F) { this.lid.yRot = f1 * f1 * f1 * f1 * (float) Math.PI * 0.125F; } else { this.lid.yRot = 0.0F; } this.head.xRot = p_368447_.xRot * (float) (Math.PI / 180.0); this.head.yRot = (p_368447_.yHeadRot - 180.0F - p_368447_.yBodyRot) * (float) (Math.PI / 180.0); } }