package net.minecraft.client.model; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.WitchRenderState; import net.minecraft.util.Mth; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class WitchModel extends EntityModel implements HeadedModel, VillagerLikeModel { protected final ModelPart nose; private final ModelPart head; private final ModelPart hat; private final ModelPart hatRim; private final ModelPart rightLeg; private final ModelPart leftLeg; private final ModelPart arms; public WitchModel(ModelPart p_171055_) { super(p_171055_); this.head = p_171055_.getChild("head"); this.hat = this.head.getChild("hat"); this.hatRim = this.hat.getChild("hat_rim"); this.nose = this.head.getChild("nose"); this.rightLeg = p_171055_.getChild("right_leg"); this.leftLeg = p_171055_.getChild("left_leg"); this.arms = p_171055_.getChild("arms"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = VillagerModel.createBodyModel(); PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition partdefinition1 = partdefinition.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F), PartPose.ZERO ); PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild( "hat", CubeListBuilder.create().texOffs(0, 64).addBox(0.0F, 0.0F, 0.0F, 10.0F, 2.0F, 10.0F), PartPose.offset(-5.0F, -10.03125F, -5.0F) ); PartDefinition partdefinition3 = partdefinition2.addOrReplaceChild( "hat2", CubeListBuilder.create().texOffs(0, 76).addBox(0.0F, 0.0F, 0.0F, 7.0F, 4.0F, 7.0F), PartPose.offsetAndRotation(1.75F, -4.0F, 2.0F, -0.05235988F, 0.0F, 0.02617994F) ); PartDefinition partdefinition4 = partdefinition3.addOrReplaceChild( "hat3", CubeListBuilder.create().texOffs(0, 87).addBox(0.0F, 0.0F, 0.0F, 4.0F, 4.0F, 4.0F), PartPose.offsetAndRotation(1.75F, -4.0F, 2.0F, -0.10471976F, 0.0F, 0.05235988F) ); partdefinition4.addOrReplaceChild( "hat4", CubeListBuilder.create().texOffs(0, 95).addBox(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F, new CubeDeformation(0.25F)), PartPose.offsetAndRotation(1.75F, -2.0F, 2.0F, (float) (-Math.PI / 15), 0.0F, 0.10471976F) ); PartDefinition partdefinition5 = partdefinition1.getChild("nose"); partdefinition5.addOrReplaceChild( "mole", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, 3.0F, -6.75F, 1.0F, 1.0F, 1.0F, new CubeDeformation(-0.25F)), PartPose.offset(0.0F, -2.0F, 0.0F) ); return LayerDefinition.create(meshdefinition, 64, 128); } public void setupAnim(WitchRenderState p_366406_) { super.setupAnim(p_366406_); this.head.yRot = p_366406_.yRot * (float) (Math.PI / 180.0); this.head.xRot = p_366406_.xRot * (float) (Math.PI / 180.0); this.rightLeg.xRot = Mth.cos(p_366406_.walkAnimationPos * 0.6662F) * 1.4F * p_366406_.walkAnimationSpeed * 0.5F; this.leftLeg.xRot = Mth.cos(p_366406_.walkAnimationPos * 0.6662F + (float) Math.PI) * 1.4F * p_366406_.walkAnimationSpeed * 0.5F; float f = 0.01F * (p_366406_.entityId % 10); this.nose.xRot = Mth.sin(p_366406_.ageInTicks * f) * 4.5F * (float) (Math.PI / 180.0); this.nose.zRot = Mth.cos(p_366406_.ageInTicks * f) * 2.5F * (float) (Math.PI / 180.0); if (p_366406_.isHoldingItem) { this.nose.setPos(0.0F, 1.0F, -1.5F); this.nose.xRot = -0.9F; } } public ModelPart getNose() { return this.nose; } @Override public ModelPart getHead() { return this.head; } @Override public void hatVisible(boolean p_363566_) { this.head.visible = p_363566_; this.hat.visible = p_363566_; this.hatRim.visible = p_363566_; } @Override public void translateToArms(PoseStack p_375815_) { this.root.translateAndRotate(p_375815_); this.arms.translateAndRotate(p_375815_); } }