package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import net.minecraft.client.model.TridentModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.entity.state.ThrownTridentRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.projectile.ThrownTrident; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class ThrownTridentRenderer extends EntityRenderer { public static final ResourceLocation TRIDENT_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/trident.png"); private final TridentModel model; public ThrownTridentRenderer(EntityRendererProvider.Context p_174420_) { super(p_174420_); this.model = new TridentModel(p_174420_.bakeLayer(ModelLayers.TRIDENT)); } public void render(ThrownTridentRenderState p_365591_, PoseStack p_116114_, MultiBufferSource p_116115_, int p_116116_) { p_116114_.pushPose(); p_116114_.mulPose(Axis.YP.rotationDegrees(p_365591_.yRot - 90.0F)); p_116114_.mulPose(Axis.ZP.rotationDegrees(p_365591_.xRot + 90.0F)); VertexConsumer vertexconsumer = ItemRenderer.getFoilBuffer(p_116115_, this.model.renderType(TRIDENT_LOCATION), false, p_365591_.isFoil); this.model.renderToBuffer(p_116114_, vertexconsumer, p_116116_, OverlayTexture.NO_OVERLAY); p_116114_.popPose(); super.render(p_365591_, p_116114_, p_116115_, p_116116_); } public ThrownTridentRenderState createRenderState() { return new ThrownTridentRenderState(); } public void extractRenderState(ThrownTrident p_370113_, ThrownTridentRenderState p_370121_, float p_366503_) { super.extractRenderState(p_370113_, p_370121_, p_366503_); p_370121_.yRot = p_370113_.getYRot(p_366503_); p_370121_.xRot = p_370113_.getXRot(p_366503_); p_370121_.isFoil = p_370113_.isFoil(); } }