package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.client.model.BreezeModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.BreezeRenderer; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.BreezeRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class BreezeWindLayer extends RenderLayer { private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/breeze/breeze_wind.png"); private final BreezeModel model; public BreezeWindLayer(EntityRendererProvider.Context p_343821_, RenderLayerParent p_312719_) { super(p_312719_); this.model = new BreezeModel(p_343821_.bakeLayer(ModelLayers.BREEZE_WIND)); } public void render(PoseStack p_312401_, MultiBufferSource p_310855_, int p_312784_, BreezeRenderState p_362639_, float p_311307_, float p_312259_) { VertexConsumer vertexconsumer = p_310855_.getBuffer(RenderType.breezeWind(TEXTURE_LOCATION, this.xOffset(p_362639_.ageInTicks) % 1.0F, 0.0F)); this.model.setupAnim(p_362639_); BreezeRenderer.enable(this.model, this.model.wind()).renderToBuffer(p_312401_, vertexconsumer, p_312784_, OverlayTexture.NO_OVERLAY); } private float xOffset(float p_310525_) { return p_310525_ * 0.02F; } }