package net.minecraft.client.renderer.entity.layers; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.client.model.HumanoidModel; import net.minecraft.client.model.PlayerCapeModel; import net.minecraft.client.model.PlayerModel; import net.minecraft.client.model.geom.EntityModelSet; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.state.PlayerRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.client.resources.PlayerSkin; import net.minecraft.client.resources.model.EquipmentAssetManager; import net.minecraft.client.resources.model.EquipmentClientInfo; import net.minecraft.core.component.DataComponents; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.equipment.Equippable; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class CapeLayer extends RenderLayer { private final HumanoidModel model; private final EquipmentAssetManager equipmentAssets; public CapeLayer(RenderLayerParent p_116602_, EntityModelSet p_364158_, EquipmentAssetManager p_378632_) { super(p_116602_); this.model = new PlayerCapeModel<>(p_364158_.bakeLayer(ModelLayers.PLAYER_CAPE)); this.equipmentAssets = p_378632_; } private boolean hasLayer(ItemStack p_362441_, EquipmentClientInfo.LayerType p_377432_) { Equippable equippable = p_362441_.get(DataComponents.EQUIPPABLE); if (equippable != null && !equippable.assetId().isEmpty()) { EquipmentClientInfo equipmentclientinfo = this.equipmentAssets.get(equippable.assetId().get()); return !equipmentclientinfo.getLayers(p_377432_).isEmpty(); } else { return false; } } public void render(PoseStack p_116615_, MultiBufferSource p_116616_, int p_116617_, PlayerRenderState p_367257_, float p_116619_, float p_116620_) { if (!p_367257_.isInvisible && p_367257_.showCape) { PlayerSkin playerskin = p_367257_.skin; if (playerskin.capeTexture() != null) { if (!this.hasLayer(p_367257_.chestEquipment, EquipmentClientInfo.LayerType.WINGS)) { p_116615_.pushPose(); if (this.hasLayer(p_367257_.chestEquipment, EquipmentClientInfo.LayerType.HUMANOID)) { p_116615_.translate(0.0F, -0.053125F, 0.06875F); } VertexConsumer vertexconsumer = p_116616_.getBuffer(RenderType.entitySolid(playerskin.capeTexture())); this.getParentModel().copyPropertiesTo(this.model); this.model.setupAnim(p_367257_); this.model.renderToBuffer(p_116615_, vertexconsumer, p_116617_, OverlayTexture.NO_OVERLAY); p_116615_.popPose(); } } } } }