package net.minecraft.client.renderer.entity.state; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class BeeRenderState extends LivingEntityRenderState { public float rollAmount; public boolean hasStinger = true; public boolean isOnGround; public boolean isAngry; public boolean hasNectar; }