package net.minecraft.client.renderer.entity.state; import net.minecraft.world.entity.animal.Fox; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class FoxRenderState extends HoldingEntityRenderState { public float headRollAngle; public float crouchAmount; public boolean isCrouching; public boolean isSleeping; public boolean isSitting; public boolean isFaceplanted; public boolean isPouncing; public Fox.Variant variant = Fox.Variant.DEFAULT; }