package net.minecraft.client.renderer.entity.state; import net.minecraft.world.entity.animal.horse.Markings; import net.minecraft.world.entity.animal.horse.Variant; import net.minecraft.world.item.ItemStack; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class HorseRenderState extends EquineRenderState { public Variant variant = Variant.WHITE; public Markings markings = Markings.NONE; public ItemStack bodyArmorItem = ItemStack.EMPTY; }