package net.minecraft.client.renderer.entity.state; import javax.annotation.Nullable; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.Vec3; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class MinecartRenderState extends EntityRenderState { public float xRot; public float yRot; public long offsetSeed; public int hurtDir; public float hurtTime; public float damageTime; public int displayOffset; public BlockState displayBlockState = Blocks.AIR.defaultBlockState(); public boolean isNewRender; @Nullable public Vec3 renderPos; @Nullable public Vec3 posOnRail; @Nullable public Vec3 frontPos; @Nullable public Vec3 backPos; }