package net.minecraft.client.renderer.special; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.serialization.MapCodec; import com.mojang.serialization.codecs.RecordCodecBuilder; import com.mojang.serialization.codecs.RecordCodecBuilder.Instance; import java.util.Optional; import net.minecraft.client.model.Model; import net.minecraft.client.model.geom.EntityModelSet; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.Sheets; import net.minecraft.client.renderer.blockentity.SignRenderer; import net.minecraft.client.resources.model.Material; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.item.ItemDisplayContext; import net.minecraft.world.level.block.state.properties.WoodType; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class StandingSignSpecialRenderer implements NoDataSpecialModelRenderer { private final Model model; private final Material material; public StandingSignSpecialRenderer(Model p_378013_, Material p_378123_) { this.model = p_378013_; this.material = p_378123_; } @Override public void render(ItemDisplayContext p_377537_, PoseStack p_376209_, MultiBufferSource p_377121_, int p_377114_, int p_376317_, boolean p_378048_) { SignRenderer.renderInHand(p_376209_, p_377121_, p_377114_, p_376317_, this.model, this.material); } @OnlyIn(Dist.CLIENT) public record Unbaked(WoodType woodType, Optional texture) implements SpecialModelRenderer.Unbaked { public static final MapCodec MAP_CODEC = RecordCodecBuilder.mapCodec( p_376782_ -> p_376782_.group( WoodType.CODEC.fieldOf("wood_type").forGetter(StandingSignSpecialRenderer.Unbaked::woodType), ResourceLocation.CODEC.optionalFieldOf("texture").forGetter(StandingSignSpecialRenderer.Unbaked::texture) ) .apply(p_376782_, StandingSignSpecialRenderer.Unbaked::new) ); public Unbaked(WoodType p_376460_) { this(p_376460_, Optional.empty()); } @Override public MapCodec type() { return MAP_CODEC; } @Override public SpecialModelRenderer bake(EntityModelSet p_376959_) { Model model = SignRenderer.createSignModel(p_376959_, this.woodType, true); Material material = this.texture.map(Sheets.SIGN_MAPPER::apply).orElseGet(() -> Sheets.getSignMaterial(this.woodType)); return new StandingSignSpecialRenderer(model, material); } } }