package net.minecraft.client.renderer.texture; import com.mojang.blaze3d.platform.NativeImage; import com.mojang.blaze3d.systems.GpuDevice; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.textures.TextureFormat; import java.io.IOException; import net.minecraft.resources.ResourceLocation; import net.minecraft.server.packs.resources.ResourceManager; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public abstract class ReloadableTexture extends AbstractTexture { private final ResourceLocation resourceId; public ReloadableTexture(ResourceLocation p_378292_) { this.resourceId = p_378292_; } public ResourceLocation resourceId() { return this.resourceId; } public void apply(TextureContents p_376644_) { boolean flag = p_376644_.clamp(); boolean flag1 = p_376644_.blur(); this.defaultBlur = flag1; try (NativeImage nativeimage = p_376644_.image()) { this.doLoad(nativeimage, flag1, flag); } } private void doLoad(NativeImage p_378310_, boolean p_378225_, boolean p_378337_) { GpuDevice gpudevice = RenderSystem.getDevice(); this.texture = gpudevice.createTexture(this.resourceId::toString, TextureFormat.RGBA8, p_378310_.getWidth(), p_378310_.getHeight(), 1); this.setFilter(p_378225_, false); this.setClamp(p_378337_); gpudevice.createCommandEncoder().writeToTexture(this.texture, p_378310_); } public abstract TextureContents loadContents(ResourceManager p_378474_) throws IOException; }