package net.minecraft.data.worldgen.biome; import javax.annotation.Nullable; import net.minecraft.core.HolderGetter; import net.minecraft.data.worldgen.BiomeDefaultFeatures; import net.minecraft.data.worldgen.Carvers; import net.minecraft.data.worldgen.placement.AquaticPlacements; import net.minecraft.data.worldgen.placement.MiscOverworldPlacements; import net.minecraft.data.worldgen.placement.VegetationPlacements; import net.minecraft.sounds.Music; import net.minecraft.sounds.Musics; import net.minecraft.sounds.SoundEvents; import net.minecraft.util.Mth; import net.minecraft.world.entity.EntityType; import net.minecraft.world.entity.MobCategory; import net.minecraft.world.level.biome.AmbientMoodSettings; import net.minecraft.world.level.biome.Biome; import net.minecraft.world.level.biome.BiomeGenerationSettings; import net.minecraft.world.level.biome.BiomeSpecialEffects; import net.minecraft.world.level.biome.MobSpawnSettings; import net.minecraft.world.level.levelgen.GenerationStep; import net.minecraft.world.level.levelgen.carver.ConfiguredWorldCarver; import net.minecraft.world.level.levelgen.placement.PlacedFeature; public class OverworldBiomes { protected static final int NORMAL_WATER_COLOR = 4159204; protected static final int NORMAL_WATER_FOG_COLOR = 329011; private static final int OVERWORLD_FOG_COLOR = 12638463; private static final int DARK_DRY_FOLIAGE_COLOR = 8082228; @Nullable private static final Music NORMAL_MUSIC = null; public static final int SWAMP_SKELETON_WEIGHT = 70; protected static int calculateSkyColor(float p_194844_) { float $$1 = p_194844_ / 3.0F; $$1 = Mth.clamp($$1, -1.0F, 1.0F); return Mth.hsvToRgb(0.62222224F - $$1 * 0.05F, 0.5F + $$1 * 0.1F, 1.0F); } private static Biome biome( boolean p_265746_, float p_265800_, float p_265276_, MobSpawnSettings.Builder p_265425_, BiomeGenerationSettings.Builder p_265371_, @Nullable Music p_265636_ ) { return biome(p_265746_, p_265800_, p_265276_, 4159204, 329011, null, null, null, p_265425_, p_265371_, p_265636_); } private static Biome biome( boolean p_273483_, float p_272621_, float p_273588_, int p_273605_, int p_272756_, @Nullable Integer p_272889_, @Nullable Integer p_272657_, @Nullable Integer p_395961_, MobSpawnSettings.Builder p_273300_, BiomeGenerationSettings.Builder p_272700_, @Nullable Music p_272996_ ) { BiomeSpecialEffects.Builder biomespecialeffects$builder = new BiomeSpecialEffects.Builder() .waterColor(p_273605_) .waterFogColor(p_272756_) .fogColor(12638463) .skyColor(calculateSkyColor(p_272621_)) .ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS) .backgroundMusic(p_272996_); if (p_272889_ != null) { biomespecialeffects$builder.grassColorOverride(p_272889_); } if (p_272657_ != null) { biomespecialeffects$builder.foliageColorOverride(p_272657_); } if (p_395961_ != null) { biomespecialeffects$builder.dryFoliageColorOverride(p_395961_); } return new Biome.BiomeBuilder() .hasPrecipitation(p_273483_) .temperature(p_272621_) .downfall(p_273588_) .specialEffects(biomespecialeffects$builder.build()) .mobSpawnSettings(p_273300_.build()) .generationSettings(p_272700_.build()) .build(); } private static void globalOverworldGeneration(BiomeGenerationSettings.Builder p_194870_) { BiomeDefaultFeatures.addDefaultCarversAndLakes(p_194870_); BiomeDefaultFeatures.addDefaultCrystalFormations(p_194870_); BiomeDefaultFeatures.addDefaultMonsterRoom(p_194870_); BiomeDefaultFeatures.addDefaultUndergroundVariety(p_194870_); BiomeDefaultFeatures.addDefaultSprings(p_194870_); BiomeDefaultFeatures.addSurfaceFreezing(p_194870_); } public static Biome oldGrowthTaiga(HolderGetter p_255849_, HolderGetter> p_256578_, boolean p_194877_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.WOLF, 4, 4)); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 4, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 3)); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.FOX, 2, 4)); if (p_194877_) { BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); } else { BiomeDefaultFeatures.caveSpawns(mobspawnsettings$builder); BiomeDefaultFeatures.monsters(mobspawnsettings$builder, 100, 25, 100, false); } BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255849_, p_256578_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addMossyStoneBlock(biomegenerationsettings$builder); BiomeDefaultFeatures.addFerns(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); biomegenerationsettings$builder.addFeature( GenerationStep.Decoration.VEGETAL_DECORATION, p_194877_ ? VegetationPlacements.TREES_OLD_GROWTH_SPRUCE_TAIGA : VegetationPlacements.TREES_OLD_GROWTH_PINE_TAIGA ); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addGiantTaigaVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); BiomeDefaultFeatures.addCommonBerryBushes(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_OLD_GROWTH_TAIGA); return biome(true, p_194877_ ? 0.25F : 0.3F, 0.8F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome sparseJungle(HolderGetter p_255977_, HolderGetter> p_256531_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.baseJungleSpawns(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.WOLF, 2, 4)); return baseJungle(p_255977_, p_256531_, 0.8F, false, true, false, mobspawnsettings$builder, Musics.createGameMusic(SoundEvents.MUSIC_BIOME_SPARSE_JUNGLE)); } public static Biome jungle(HolderGetter p_256033_, HolderGetter> p_255651_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.baseJungleSpawns(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 40, new MobSpawnSettings.SpawnerData(EntityType.PARROT, 1, 2)) .addSpawn(MobCategory.MONSTER, 2, new MobSpawnSettings.SpawnerData(EntityType.OCELOT, 1, 3)) .addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.PANDA, 1, 2)); return baseJungle(p_256033_, p_255651_, 0.9F, false, false, true, mobspawnsettings$builder, Musics.createGameMusic(SoundEvents.MUSIC_BIOME_JUNGLE)); } public static Biome bambooJungle(HolderGetter p_255817_, HolderGetter> p_256096_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.baseJungleSpawns(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 40, new MobSpawnSettings.SpawnerData(EntityType.PARROT, 1, 2)) .addSpawn(MobCategory.CREATURE, 80, new MobSpawnSettings.SpawnerData(EntityType.PANDA, 1, 2)) .addSpawn(MobCategory.MONSTER, 2, new MobSpawnSettings.SpawnerData(EntityType.OCELOT, 1, 1)); return baseJungle(p_255817_, p_256096_, 0.9F, true, false, true, mobspawnsettings$builder, Musics.createGameMusic(SoundEvents.MUSIC_BIOME_BAMBOO_JUNGLE)); } private static Biome baseJungle( HolderGetter p_285208_, HolderGetter> p_285276_, float p_285079_, boolean p_285393_, boolean p_285109_, boolean p_285122_, MobSpawnSettings.Builder p_285449_, Music p_285440_ ) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_285208_, p_285276_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (p_285393_) { BiomeDefaultFeatures.addBambooVegetation(biomegenerationsettings$builder); } else { if (p_285122_) { BiomeDefaultFeatures.addLightBambooVegetation(biomegenerationsettings$builder); } if (p_285109_) { BiomeDefaultFeatures.addSparseJungleTrees(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addJungleTrees(biomegenerationsettings$builder); } } BiomeDefaultFeatures.addWarmFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addJungleGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); BiomeDefaultFeatures.addJungleVines(biomegenerationsettings$builder); if (p_285109_) { BiomeDefaultFeatures.addSparseJungleMelons(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addJungleMelons(biomegenerationsettings$builder); } return biome(true, 0.95F, p_285079_, p_285449_, biomegenerationsettings$builder, p_285440_); } public static Biome windsweptHills(HolderGetter p_255703_, HolderGetter> p_256239_, boolean p_194887_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 5, new MobSpawnSettings.SpawnerData(EntityType.LLAMA, 4, 6)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255703_, p_256239_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (p_194887_) { BiomeDefaultFeatures.addMountainForestTrees(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addMountainTrees(biomegenerationsettings$builder); } BiomeDefaultFeatures.addBushes(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); BiomeDefaultFeatures.addExtraEmeralds(biomegenerationsettings$builder); BiomeDefaultFeatures.addInfestedStone(biomegenerationsettings$builder); return biome(true, 0.2F, 0.3F, mobspawnsettings$builder, biomegenerationsettings$builder, NORMAL_MUSIC); } public static Biome desert(HolderGetter p_256064_, HolderGetter> p_255852_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.desertSpawns(mobspawnsettings$builder); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256064_, p_255852_); BiomeDefaultFeatures.addFossilDecoration(biomegenerationsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDesertVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDesertExtraVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addDesertExtraDecoration(biomegenerationsettings$builder); return biome(false, 2.0F, 0.0F, mobspawnsettings$builder, biomegenerationsettings$builder, Musics.createGameMusic(SoundEvents.MUSIC_BIOME_DESERT)); } public static Biome plains( HolderGetter p_256382_, HolderGetter> p_256173_, boolean p_194882_, boolean p_194883_, boolean p_194884_ ) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256382_, p_256173_); globalOverworldGeneration(biomegenerationsettings$builder); if (p_194883_) { mobspawnsettings$builder.creatureGenerationProbability(0.07F); BiomeDefaultFeatures.snowySpawns(mobspawnsettings$builder); if (p_194884_) { biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.SURFACE_STRUCTURES, MiscOverworldPlacements.ICE_SPIKE); biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.SURFACE_STRUCTURES, MiscOverworldPlacements.ICE_PATCH); } } else { BiomeDefaultFeatures.plainsSpawns(mobspawnsettings$builder); BiomeDefaultFeatures.addPlainGrass(biomegenerationsettings$builder); if (p_194882_) { biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PATCH_SUNFLOWER); } else { BiomeDefaultFeatures.addBushes(biomegenerationsettings$builder); } } BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (p_194883_) { BiomeDefaultFeatures.addSnowyTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addPlainVegetation(biomegenerationsettings$builder); } BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); float f = p_194883_ ? 0.0F : 0.8F; return biome(true, f, p_194883_ ? 0.5F : 0.4F, mobspawnsettings$builder, biomegenerationsettings$builder, NORMAL_MUSIC); } public static Biome mushroomFields(HolderGetter p_255775_, HolderGetter> p_256480_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.mooshroomSpawns(mobspawnsettings$builder); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255775_, p_256480_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addMushroomFieldVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); return biome(true, 0.9F, 1.0F, mobspawnsettings$builder, biomegenerationsettings$builder, NORMAL_MUSIC); } public static Biome savanna(HolderGetter p_256294_, HolderGetter> p_256583_, boolean p_194879_, boolean p_194880_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256294_, p_256583_); globalOverworldGeneration(biomegenerationsettings$builder); if (!p_194879_) { BiomeDefaultFeatures.addSavannaGrass(biomegenerationsettings$builder); } BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (p_194879_) { BiomeDefaultFeatures.addShatteredSavannaTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addShatteredSavannaGrass(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addSavannaTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addWarmFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addSavannaExtraGrass(biomegenerationsettings$builder); } BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.HORSE, 2, 6)) .addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.DONKEY, 1, 1)) .addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.ARMADILLO, 2, 3)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); if (p_194880_) { mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.LLAMA, 4, 4)); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.WOLF, 4, 8)); } return biome(false, 2.0F, 0.0F, mobspawnsettings$builder, biomegenerationsettings$builder, NORMAL_MUSIC); } public static Biome badlands(HolderGetter p_256309_, HolderGetter> p_256430_, boolean p_194897_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 6, new MobSpawnSettings.SpawnerData(EntityType.ARMADILLO, 1, 2)); mobspawnsettings$builder.creatureGenerationProbability(0.03F); if (p_194897_) { mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 2, new MobSpawnSettings.SpawnerData(EntityType.WOLF, 4, 8)); mobspawnsettings$builder.creatureGenerationProbability(0.04F); } BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256309_, p_256430_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addExtraGold(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (p_194897_) { BiomeDefaultFeatures.addBadlandsTrees(biomegenerationsettings$builder); } BiomeDefaultFeatures.addBadlandGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addBadlandExtraVegetation(biomegenerationsettings$builder); return new Biome.BiomeBuilder() .hasPrecipitation(false) .temperature(2.0F) .downfall(0.0F) .specialEffects( new BiomeSpecialEffects.Builder() .waterColor(4159204) .waterFogColor(329011) .fogColor(12638463) .skyColor(calculateSkyColor(2.0F)) .foliageColorOverride(10387789) .grassColorOverride(9470285) .ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS) .backgroundMusic(Musics.createGameMusic(SoundEvents.MUSIC_BIOME_BADLANDS)) .build() ) .mobSpawnSettings(mobspawnsettings$builder.build()) .generationSettings(biomegenerationsettings$builder.build()) .build(); } private static Biome baseOcean(MobSpawnSettings.Builder p_194872_, int p_194873_, int p_194874_, BiomeGenerationSettings.Builder p_194875_) { return biome(true, 0.5F, 0.5F, p_194873_, p_194874_, null, null, null, p_194872_, p_194875_, NORMAL_MUSIC); } private static BiomeGenerationSettings.Builder baseOceanGeneration(HolderGetter p_256289_, HolderGetter> p_256514_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256289_, p_256514_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addWaterTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); return biomegenerationsettings$builder; } public static Biome coldOcean(HolderGetter p_256141_, HolderGetter> p_255841_, boolean p_194900_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.oceanSpawns(mobspawnsettings$builder, 3, 4, 15); mobspawnsettings$builder.addSpawn(MobCategory.WATER_AMBIENT, 15, new MobSpawnSettings.SpawnerData(EntityType.SALMON, 1, 5)); BiomeGenerationSettings.Builder biomegenerationsettings$builder = baseOceanGeneration(p_256141_, p_255841_); biomegenerationsettings$builder.addFeature( GenerationStep.Decoration.VEGETAL_DECORATION, p_194900_ ? AquaticPlacements.SEAGRASS_DEEP_COLD : AquaticPlacements.SEAGRASS_COLD ); BiomeDefaultFeatures.addColdOceanExtraVegetation(biomegenerationsettings$builder); return baseOcean(mobspawnsettings$builder, 4020182, 329011, biomegenerationsettings$builder); } public static Biome ocean(HolderGetter p_256265_, HolderGetter> p_256537_, boolean p_255752_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.oceanSpawns(mobspawnsettings$builder, 1, 4, 10); mobspawnsettings$builder.addSpawn(MobCategory.WATER_CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.DOLPHIN, 1, 2)); BiomeGenerationSettings.Builder biomegenerationsettings$builder = baseOceanGeneration(p_256265_, p_256537_); biomegenerationsettings$builder.addFeature( GenerationStep.Decoration.VEGETAL_DECORATION, p_255752_ ? AquaticPlacements.SEAGRASS_DEEP : AquaticPlacements.SEAGRASS_NORMAL ); BiomeDefaultFeatures.addColdOceanExtraVegetation(biomegenerationsettings$builder); return baseOcean(mobspawnsettings$builder, 4159204, 329011, biomegenerationsettings$builder); } public static Biome lukeWarmOcean(HolderGetter p_255660_, HolderGetter> p_256231_, boolean p_194906_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); if (p_194906_) { BiomeDefaultFeatures.oceanSpawns(mobspawnsettings$builder, 8, 4, 8); } else { BiomeDefaultFeatures.oceanSpawns(mobspawnsettings$builder, 10, 2, 15); } mobspawnsettings$builder.addSpawn(MobCategory.WATER_AMBIENT, 5, new MobSpawnSettings.SpawnerData(EntityType.PUFFERFISH, 1, 3)) .addSpawn(MobCategory.WATER_AMBIENT, 25, new MobSpawnSettings.SpawnerData(EntityType.TROPICAL_FISH, 8, 8)) .addSpawn(MobCategory.WATER_CREATURE, 2, new MobSpawnSettings.SpawnerData(EntityType.DOLPHIN, 1, 2)); BiomeGenerationSettings.Builder biomegenerationsettings$builder = baseOceanGeneration(p_255660_, p_256231_); biomegenerationsettings$builder.addFeature( GenerationStep.Decoration.VEGETAL_DECORATION, p_194906_ ? AquaticPlacements.SEAGRASS_DEEP_WARM : AquaticPlacements.SEAGRASS_WARM ); BiomeDefaultFeatures.addLukeWarmKelp(biomegenerationsettings$builder); return baseOcean(mobspawnsettings$builder, 4566514, 267827, biomegenerationsettings$builder); } public static Biome warmOcean(HolderGetter p_256477_, HolderGetter> p_256024_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder() .addSpawn(MobCategory.WATER_AMBIENT, 15, new MobSpawnSettings.SpawnerData(EntityType.PUFFERFISH, 1, 3)); BiomeDefaultFeatures.warmOceanSpawns(mobspawnsettings$builder, 10, 4); BiomeGenerationSettings.Builder biomegenerationsettings$builder = baseOceanGeneration(p_256477_, p_256024_) .addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.WARM_OCEAN_VEGETATION) .addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.SEAGRASS_WARM) .addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.SEA_PICKLE); return baseOcean(mobspawnsettings$builder, 4445678, 270131, biomegenerationsettings$builder); } public static Biome frozenOcean(HolderGetter p_256482_, HolderGetter> p_256660_, boolean p_194909_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder() .addSpawn(MobCategory.WATER_CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.SQUID, 1, 4)) .addSpawn(MobCategory.WATER_AMBIENT, 15, new MobSpawnSettings.SpawnerData(EntityType.SALMON, 1, 5)) .addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.POLAR_BEAR, 1, 2)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.MONSTER, 5, new MobSpawnSettings.SpawnerData(EntityType.DROWNED, 1, 1)); float f = p_194909_ ? 0.5F : 0.0F; BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256482_, p_256660_); BiomeDefaultFeatures.addIcebergs(biomegenerationsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addBlueIce(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addWaterTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); return new Biome.BiomeBuilder() .hasPrecipitation(true) .temperature(f) .temperatureAdjustment(Biome.TemperatureModifier.FROZEN) .downfall(0.5F) .specialEffects( new BiomeSpecialEffects.Builder() .waterColor(3750089) .waterFogColor(329011) .fogColor(12638463) .skyColor(calculateSkyColor(f)) .ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS) .build() ) .mobSpawnSettings(mobspawnsettings$builder.build()) .generationSettings(biomegenerationsettings$builder.build()) .build(); } public static Biome forest( HolderGetter p_255788_, HolderGetter> p_256461_, boolean p_194892_, boolean p_194893_, boolean p_194894_ ) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255788_, p_256461_); globalOverworldGeneration(biomegenerationsettings$builder); Music music; if (p_194894_) { music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_FLOWER_FOREST); biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_FOREST_FLOWERS); } else { music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_FOREST); BiomeDefaultFeatures.addForestFlowers(biomegenerationsettings$builder); } BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (p_194894_) { biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.TREES_FLOWER_FOREST); biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_FLOWER_FOREST); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); } else { if (p_194892_) { BiomeDefaultFeatures.addBirchForestFlowers(biomegenerationsettings$builder); if (p_194893_) { BiomeDefaultFeatures.addTallBirchTrees(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addBirchTrees(biomegenerationsettings$builder); } } else { BiomeDefaultFeatures.addOtherBirchTrees(biomegenerationsettings$builder); } BiomeDefaultFeatures.addBushes(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addForestGrass(biomegenerationsettings$builder); } BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); if (p_194894_) { mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 4, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 3)); } else if (!p_194892_) { mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 5, new MobSpawnSettings.SpawnerData(EntityType.WOLF, 4, 4)); } float f = p_194892_ ? 0.6F : 0.7F; return biome(true, f, p_194892_ ? 0.6F : 0.8F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome taiga(HolderGetter p_256177_, HolderGetter> p_255727_, boolean p_194912_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.WOLF, 4, 4)) .addSpawn(MobCategory.CREATURE, 4, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 3)) .addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.FOX, 2, 4)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); float f = p_194912_ ? -0.5F : 0.25F; BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256177_, p_255727_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addFerns(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addTaigaTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addTaigaGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); if (p_194912_) { BiomeDefaultFeatures.addRareBerryBushes(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addCommonBerryBushes(biomegenerationsettings$builder); } return biome( true, f, p_194912_ ? 0.4F : 0.8F, p_194912_ ? 4020182 : 4159204, 329011, null, null, null, mobspawnsettings$builder, biomegenerationsettings$builder, NORMAL_MUSIC ); } public static Biome darkForest(HolderGetter p_256140_, HolderGetter> p_256223_, boolean p_367219_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); if (!p_367219_) { BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); } BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256140_, p_256223_); globalOverworldGeneration(biomegenerationsettings$builder); biomegenerationsettings$builder.addFeature( GenerationStep.Decoration.VEGETAL_DECORATION, p_367219_ ? VegetationPlacements.PALE_GARDEN_VEGETATION : VegetationPlacements.DARK_FOREST_VEGETATION ); if (!p_367219_) { BiomeDefaultFeatures.addForestFlowers(biomegenerationsettings$builder); } else { biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PALE_MOSS_PATCH); biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.PALE_GARDEN_FLOWERS); } BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (!p_367219_) { BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); } else { biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, VegetationPlacements.FLOWER_PALE_GARDEN); } BiomeDefaultFeatures.addForestGrass(biomegenerationsettings$builder); if (!p_367219_) { BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addLeafLitterPatch(biomegenerationsettings$builder); } BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); return new Biome.BiomeBuilder() .hasPrecipitation(true) .temperature(0.7F) .downfall(0.8F) .specialEffects( p_367219_ ? new BiomeSpecialEffects.Builder() .waterColor(7768221) .waterFogColor(5597568) .fogColor(8484720) .skyColor(12171705) .grassColorOverride(7832178) .foliageColorOverride(8883574) .dryFoliageColorOverride(10528412) .ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS) .silenceAllBackgroundMusic() .build() : new BiomeSpecialEffects.Builder() .waterColor(4159204) .waterFogColor(329011) .fogColor(12638463) .skyColor(calculateSkyColor(0.7F)) .dryFoliageColorOverride(8082228) .grassColorModifier(BiomeSpecialEffects.GrassColorModifier.DARK_FOREST) .ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS) .backgroundMusic(Musics.createGameMusic(SoundEvents.MUSIC_BIOME_FOREST)) .build() ) .mobSpawnSettings(mobspawnsettings$builder.build()) .generationSettings(biomegenerationsettings$builder.build()) .build(); } public static Biome swamp(HolderGetter p_256058_, HolderGetter> p_256016_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.farmAnimals(mobspawnsettings$builder); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder, 70); mobspawnsettings$builder.addSpawn(MobCategory.MONSTER, 1, new MobSpawnSettings.SpawnerData(EntityType.SLIME, 1, 1)); mobspawnsettings$builder.addSpawn(MobCategory.MONSTER, 30, new MobSpawnSettings.SpawnerData(EntityType.BOGGED, 4, 4)); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.FROG, 2, 5)); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256058_, p_256016_); BiomeDefaultFeatures.addFossilDecoration(biomegenerationsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addSwampClayDisk(biomegenerationsettings$builder); BiomeDefaultFeatures.addSwampVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addSwampExtraVegetation(biomegenerationsettings$builder); biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.SEAGRASS_SWAMP); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_SWAMP); return new Biome.BiomeBuilder() .hasPrecipitation(true) .temperature(0.8F) .downfall(0.9F) .specialEffects( new BiomeSpecialEffects.Builder() .waterColor(6388580) .waterFogColor(2302743) .fogColor(12638463) .skyColor(calculateSkyColor(0.8F)) .foliageColorOverride(6975545) .dryFoliageColorOverride(8082228) .grassColorModifier(BiomeSpecialEffects.GrassColorModifier.SWAMP) .ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS) .backgroundMusic(music) .build() ) .mobSpawnSettings(mobspawnsettings$builder.build()) .generationSettings(biomegenerationsettings$builder.build()) .build(); } public static Biome mangroveSwamp(HolderGetter p_256353_, HolderGetter> p_256103_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder, 70); mobspawnsettings$builder.addSpawn(MobCategory.MONSTER, 1, new MobSpawnSettings.SpawnerData(EntityType.SLIME, 1, 1)); mobspawnsettings$builder.addSpawn(MobCategory.MONSTER, 30, new MobSpawnSettings.SpawnerData(EntityType.BOGGED, 4, 4)); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 10, new MobSpawnSettings.SpawnerData(EntityType.FROG, 2, 5)); mobspawnsettings$builder.addSpawn(MobCategory.WATER_AMBIENT, 25, new MobSpawnSettings.SpawnerData(EntityType.TROPICAL_FISH, 8, 8)); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256353_, p_256103_); BiomeDefaultFeatures.addFossilDecoration(biomegenerationsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addMangroveSwampDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addMangroveSwampVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addMangroveSwampExtraVegetation(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_SWAMP); return new Biome.BiomeBuilder() .hasPrecipitation(true) .temperature(0.8F) .downfall(0.9F) .specialEffects( new BiomeSpecialEffects.Builder() .waterColor(3832426) .waterFogColor(5077600) .fogColor(12638463) .skyColor(calculateSkyColor(0.8F)) .foliageColorOverride(9285927) .dryFoliageColorOverride(8082228) .grassColorModifier(BiomeSpecialEffects.GrassColorModifier.SWAMP) .ambientMoodSound(AmbientMoodSettings.LEGACY_CAVE_SETTINGS) .backgroundMusic(music) .build() ) .mobSpawnSettings(mobspawnsettings$builder.build()) .generationSettings(biomegenerationsettings$builder.build()) .build(); } public static Biome river(HolderGetter p_256613_, HolderGetter> p_256581_, boolean p_194915_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder() .addSpawn(MobCategory.WATER_CREATURE, 2, new MobSpawnSettings.SpawnerData(EntityType.SQUID, 1, 4)) .addSpawn(MobCategory.WATER_AMBIENT, 5, new MobSpawnSettings.SpawnerData(EntityType.SALMON, 1, 5)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); mobspawnsettings$builder.addSpawn(MobCategory.MONSTER, p_194915_ ? 1 : 100, new MobSpawnSettings.SpawnerData(EntityType.DROWNED, 1, 1)); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256613_, p_256581_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addWaterTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addBushes(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); if (!p_194915_) { biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, AquaticPlacements.SEAGRASS_RIVER); } float f = p_194915_ ? 0.0F : 0.5F; return biome( true, f, 0.5F, p_194915_ ? 3750089 : 4159204, 329011, null, null, null, mobspawnsettings$builder, biomegenerationsettings$builder, NORMAL_MUSIC ); } public static Biome beach(HolderGetter p_256157_, HolderGetter> p_255712_, boolean p_194889_, boolean p_194890_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); boolean flag = !p_194890_ && !p_194889_; if (flag) { mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 5, new MobSpawnSettings.SpawnerData(EntityType.TURTLE, 2, 5)); } BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256157_, p_255712_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultFlowers(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, true); float f; if (p_194889_) { f = 0.05F; } else if (p_194890_) { f = 0.2F; } else { f = 0.8F; } return biome( true, f, flag ? 0.4F : 0.3F, p_194889_ ? 4020182 : 4159204, 329011, null, null, null, mobspawnsettings$builder, biomegenerationsettings$builder, NORMAL_MUSIC ); } public static Biome theVoid(HolderGetter p_256509_, HolderGetter> p_256544_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256509_, p_256544_); biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.TOP_LAYER_MODIFICATION, MiscOverworldPlacements.VOID_START_PLATFORM); return biome(false, 0.5F, 0.5F, new MobSpawnSettings.Builder(), biomegenerationsettings$builder, NORMAL_MUSIC); } public static Biome meadowOrCherryGrove(HolderGetter p_273564_, HolderGetter> p_273374_, boolean p_273710_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_273564_, p_273374_); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); mobspawnsettings$builder.addSpawn( MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(p_273710_ ? EntityType.PIG : EntityType.DONKEY, 1, 2) ) .addSpawn(MobCategory.CREATURE, 2, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 6)) .addSpawn(MobCategory.CREATURE, 2, new MobSpawnSettings.SpawnerData(EntityType.SHEEP, 2, 4)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addPlainGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); if (p_273710_) { BiomeDefaultFeatures.addCherryGroveVegetation(biomegenerationsettings$builder); } else { BiomeDefaultFeatures.addMeadowVegetation(biomegenerationsettings$builder); } BiomeDefaultFeatures.addExtraEmeralds(biomegenerationsettings$builder); BiomeDefaultFeatures.addInfestedStone(biomegenerationsettings$builder); Music music = Musics.createGameMusic(p_273710_ ? SoundEvents.MUSIC_BIOME_CHERRY_GROVE : SoundEvents.MUSIC_BIOME_MEADOW); return p_273710_ ? biome(true, 0.5F, 0.8F, 6141935, 6141935, 11983713, 11983713, null, mobspawnsettings$builder, biomegenerationsettings$builder, music) : biome(true, 0.5F, 0.8F, 937679, 329011, null, null, null, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome frozenPeaks(HolderGetter p_255713_, HolderGetter> p_256092_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255713_, p_256092_); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 5, new MobSpawnSettings.SpawnerData(EntityType.GOAT, 1, 3)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addFrozenSprings(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addExtraEmeralds(biomegenerationsettings$builder); BiomeDefaultFeatures.addInfestedStone(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_FROZEN_PEAKS); return biome(true, -0.7F, 0.9F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome jaggedPeaks(HolderGetter p_256512_, HolderGetter> p_255908_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256512_, p_255908_); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 5, new MobSpawnSettings.SpawnerData(EntityType.GOAT, 1, 3)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addFrozenSprings(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addExtraEmeralds(biomegenerationsettings$builder); BiomeDefaultFeatures.addInfestedStone(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_JAGGED_PEAKS); return biome(true, -0.7F, 0.9F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome stonyPeaks(HolderGetter p_256490_, HolderGetter> p_255694_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256490_, p_255694_); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addExtraEmeralds(biomegenerationsettings$builder); BiomeDefaultFeatures.addInfestedStone(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_STONY_PEAKS); return biome(true, 1.0F, 0.3F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome snowySlopes(HolderGetter p_255927_, HolderGetter> p_255982_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255927_, p_255982_); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 4, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 3)) .addSpawn(MobCategory.CREATURE, 5, new MobSpawnSettings.SpawnerData(EntityType.GOAT, 1, 3)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addFrozenSprings(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, false); BiomeDefaultFeatures.addExtraEmeralds(biomegenerationsettings$builder); BiomeDefaultFeatures.addInfestedStone(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_SNOWY_SLOPES); return biome(true, -0.3F, 0.9F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome grove(HolderGetter p_256094_, HolderGetter> p_256431_) { BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256094_, p_256431_); MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); mobspawnsettings$builder.addSpawn(MobCategory.CREATURE, 1, new MobSpawnSettings.SpawnerData(EntityType.WOLF, 1, 1)) .addSpawn(MobCategory.CREATURE, 8, new MobSpawnSettings.SpawnerData(EntityType.RABBIT, 2, 3)) .addSpawn(MobCategory.CREATURE, 4, new MobSpawnSettings.SpawnerData(EntityType.FOX, 2, 4)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addFrozenSprings(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addGroveTrees(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, false); BiomeDefaultFeatures.addExtraEmeralds(biomegenerationsettings$builder); BiomeDefaultFeatures.addInfestedStone(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_GROVE); return biome(true, -0.2F, 0.8F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome lushCaves(HolderGetter p_255944_, HolderGetter> p_255654_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); mobspawnsettings$builder.addSpawn(MobCategory.AXOLOTLS, 10, new MobSpawnSettings.SpawnerData(EntityType.AXOLOTL, 4, 6)); mobspawnsettings$builder.addSpawn(MobCategory.WATER_AMBIENT, 25, new MobSpawnSettings.SpawnerData(EntityType.TROPICAL_FISH, 8, 8)); BiomeDefaultFeatures.commonSpawns(mobspawnsettings$builder); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255944_, p_255654_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addPlainGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addLushCavesSpecialOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addLushCavesVegetationFeatures(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_LUSH_CAVES); return biome(true, 0.5F, 0.5F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome dripstoneCaves(HolderGetter p_256253_, HolderGetter> p_255644_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeDefaultFeatures.dripstoneCavesSpawns(mobspawnsettings$builder); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256253_, p_255644_); globalOverworldGeneration(biomegenerationsettings$builder); BiomeDefaultFeatures.addPlainGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder, true); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addPlainVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, false); BiomeDefaultFeatures.addDripstone(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_DRIPSTONE_CAVES); return biome(true, 0.8F, 0.4F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } public static Biome deepDark(HolderGetter p_256073_, HolderGetter> p_256212_) { MobSpawnSettings.Builder mobspawnsettings$builder = new MobSpawnSettings.Builder(); BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256073_, p_256212_); biomegenerationsettings$builder.addCarver(Carvers.CAVE); biomegenerationsettings$builder.addCarver(Carvers.CAVE_EXTRA_UNDERGROUND); biomegenerationsettings$builder.addCarver(Carvers.CANYON); BiomeDefaultFeatures.addDefaultCrystalFormations(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMonsterRoom(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultUndergroundVariety(biomegenerationsettings$builder); BiomeDefaultFeatures.addSurfaceFreezing(biomegenerationsettings$builder); BiomeDefaultFeatures.addPlainGrass(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultOres(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultSoftDisks(biomegenerationsettings$builder); BiomeDefaultFeatures.addPlainVegetation(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder); BiomeDefaultFeatures.addDefaultExtraVegetation(biomegenerationsettings$builder, false); BiomeDefaultFeatures.addSculk(biomegenerationsettings$builder); Music music = Musics.createGameMusic(SoundEvents.MUSIC_BIOME_DEEP_DARK); return biome(true, 0.8F, 0.4F, mobspawnsettings$builder, biomegenerationsettings$builder, music); } }