package net.minecraft.network.protocol.common; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundKeepAlivePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundKeepAlivePacket::write, ClientboundKeepAlivePacket::new ); private final long id; public ClientboundKeepAlivePacket(long p_300888_) { this.id = p_300888_; } private ClientboundKeepAlivePacket(FriendlyByteBuf p_300278_) { this.id = p_300278_.readLong(); } private void write(FriendlyByteBuf p_299560_) { p_299560_.writeLong(this.id); } @Override public PacketType type() { return CommonPacketTypes.CLIENTBOUND_KEEP_ALIVE; } public void handle(ClientCommonPacketListener p_297897_) { p_297897_.handleKeepAlive(this); } public long getId() { return this.id; } }