package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundBlockChangedAckPacket(int sequence) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundBlockChangedAckPacket::write, ClientboundBlockChangedAckPacket::new ); private ClientboundBlockChangedAckPacket(FriendlyByteBuf p_237582_) { this(p_237582_.readVarInt()); } private void write(FriendlyByteBuf p_237584_) { p_237584_.writeVarInt(this.sequence); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_BLOCK_CHANGED_ACK; } public void handle(ClientGamePacketListener p_237588_) { p_237588_.handleBlockChangedAck(this); } }