package net.minecraft.network.protocol.game; import net.minecraft.core.BlockPos; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundBlockDestructionPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundBlockDestructionPacket::write, ClientboundBlockDestructionPacket::new ); private final int id; private final BlockPos pos; private final int progress; public ClientboundBlockDestructionPacket(int p_131676_, BlockPos p_131677_, int p_131678_) { this.id = p_131676_; this.pos = p_131677_; this.progress = p_131678_; } private ClientboundBlockDestructionPacket(FriendlyByteBuf p_178606_) { this.id = p_178606_.readVarInt(); this.pos = p_178606_.readBlockPos(); this.progress = p_178606_.readUnsignedByte(); } private void write(FriendlyByteBuf p_131687_) { p_131687_.writeVarInt(this.id); p_131687_.writeBlockPos(this.pos); p_131687_.writeByte(this.progress); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_BLOCK_DESTRUCTION; } public void handle(ClientGamePacketListener p_131684_) { p_131684_.handleBlockDestruction(this); } public int getId() { return this.id; } public BlockPos getPos() { return this.pos; } public int getProgress() { return this.progress; } }