package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundContainerClosePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundContainerClosePacket::write, ClientboundContainerClosePacket::new ); private final int containerId; public ClientboundContainerClosePacket(int p_131933_) { this.containerId = p_131933_; } private ClientboundContainerClosePacket(FriendlyByteBuf p_178820_) { this.containerId = p_178820_.readContainerId(); } private void write(FriendlyByteBuf p_131941_) { p_131941_.writeContainerId(this.containerId); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_CONTAINER_CLOSE; } public void handle(ClientGamePacketListener p_131939_) { p_131939_.handleContainerClose(this); } public int getContainerId() { return this.containerId; } }