package net.minecraft.network.protocol.game; import java.util.BitSet; import javax.annotation.Nullable; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.lighting.LevelLightEngine; public class ClientboundLightUpdatePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundLightUpdatePacket::write, ClientboundLightUpdatePacket::new ); private final int x; private final int z; private final ClientboundLightUpdatePacketData lightData; public ClientboundLightUpdatePacket(ChunkPos p_285255_, LevelLightEngine p_285409_, @Nullable BitSet p_285387_, @Nullable BitSet p_285074_) { this.x = p_285255_.x; this.z = p_285255_.z; this.lightData = new ClientboundLightUpdatePacketData(p_285255_, p_285409_, p_285387_, p_285074_); } private ClientboundLightUpdatePacket(FriendlyByteBuf p_178918_) { this.x = p_178918_.readVarInt(); this.z = p_178918_.readVarInt(); this.lightData = new ClientboundLightUpdatePacketData(p_178918_, this.x, this.z); } private void write(FriendlyByteBuf p_132351_) { p_132351_.writeVarInt(this.x); p_132351_.writeVarInt(this.z); this.lightData.write(p_132351_); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_LIGHT_UPDATE; } public void handle(ClientGamePacketListener p_132348_) { p_132348_.handleLightUpdatePacket(this); } public int getX() { return this.x; } public int getZ() { return this.z; } public ClientboundLightUpdatePacketData getLightData() { return this.lightData; } }