package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundSetChunkCacheRadiusPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetChunkCacheRadiusPacket::write, ClientboundSetChunkCacheRadiusPacket::new ); private final int radius; public ClientboundSetChunkCacheRadiusPacket(int p_133101_) { this.radius = p_133101_; } private ClientboundSetChunkCacheRadiusPacket(FriendlyByteBuf p_179284_) { this.radius = p_179284_.readVarInt(); } private void write(FriendlyByteBuf p_133110_) { p_133110_.writeVarInt(this.radius); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_CHUNK_CACHE_RADIUS; } public void handle(ClientGamePacketListener p_133107_) { p_133107_.handleSetChunkCacheRadius(this); } public int getRadius() { return this.radius; } }