package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.util.Mth; import net.minecraft.world.entity.Entity; import net.minecraft.world.phys.Vec3; public class ClientboundSetEntityMotionPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetEntityMotionPacket::write, ClientboundSetEntityMotionPacket::new ); private final int id; private final int xa; private final int ya; private final int za; public ClientboundSetEntityMotionPacket(Entity p_133185_) { this(p_133185_.getId(), p_133185_.getDeltaMovement()); } public ClientboundSetEntityMotionPacket(int p_133182_, Vec3 p_133183_) { this.id = p_133182_; double d0 = 3.9; double d1 = Mth.clamp(p_133183_.x, -3.9, 3.9); double d2 = Mth.clamp(p_133183_.y, -3.9, 3.9); double d3 = Mth.clamp(p_133183_.z, -3.9, 3.9); this.xa = (int)(d1 * 8000.0); this.ya = (int)(d2 * 8000.0); this.za = (int)(d3 * 8000.0); } private ClientboundSetEntityMotionPacket(FriendlyByteBuf p_179294_) { this.id = p_179294_.readVarInt(); this.xa = p_179294_.readShort(); this.ya = p_179294_.readShort(); this.za = p_179294_.readShort(); } private void write(FriendlyByteBuf p_133194_) { p_133194_.writeVarInt(this.id); p_133194_.writeShort(this.xa); p_133194_.writeShort(this.ya); p_133194_.writeShort(this.za); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_ENTITY_MOTION; } public void handle(ClientGamePacketListener p_133191_) { p_133191_.handleSetEntityMotion(this); } public int getId() { return this.id; } public double getXa() { return this.xa / 8000.0; } public double getYa() { return this.ya / 8000.0; } public double getZa() { return this.za / 8000.0; } }