package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ClientboundSetExperiencePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetExperiencePacket::write, ClientboundSetExperiencePacket::new ); private final float experienceProgress; private final int totalExperience; private final int experienceLevel; public ClientboundSetExperiencePacket(float p_133219_, int p_133220_, int p_133221_) { this.experienceProgress = p_133219_; this.totalExperience = p_133220_; this.experienceLevel = p_133221_; } private ClientboundSetExperiencePacket(FriendlyByteBuf p_179299_) { this.experienceProgress = p_179299_.readFloat(); this.experienceLevel = p_179299_.readVarInt(); this.totalExperience = p_179299_.readVarInt(); } private void write(FriendlyByteBuf p_133230_) { p_133230_.writeFloat(this.experienceProgress); p_133230_.writeVarInt(this.experienceLevel); p_133230_.writeVarInt(this.totalExperience); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_EXPERIENCE; } public void handle(ClientGamePacketListener p_133227_) { p_133227_.handleSetExperience(this); } public float getExperienceProgress() { return this.experienceProgress; } public int getTotalExperience() { return this.totalExperience; } public int getExperienceLevel() { return this.experienceLevel; } }