package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ClientboundSetSimulationDistancePacket(int simulationDistance) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ClientboundSetSimulationDistancePacket::write, ClientboundSetSimulationDistancePacket::new ); private ClientboundSetSimulationDistancePacket(FriendlyByteBuf p_195800_) { this(p_195800_.readVarInt()); } private void write(FriendlyByteBuf p_195802_) { p_195802_.writeVarInt(this.simulationDistance); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_SIMULATION_DISTANCE; } public void handle(ClientGamePacketListener p_195806_) { p_195806_.handleSetSimulationDistance(this); } }