package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.chat.RemoteChatSession; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ServerboundChatSessionUpdatePacket(RemoteChatSession.Data chatSession) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundChatSessionUpdatePacket::write, ServerboundChatSessionUpdatePacket::new ); private ServerboundChatSessionUpdatePacket(FriendlyByteBuf p_254010_) { this(RemoteChatSession.Data.read(p_254010_)); } private void write(FriendlyByteBuf p_253690_) { RemoteChatSession.Data.write(p_253690_, this.chatSession); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHAT_SESSION_UPDATE; } public void handle(ServerGamePacketListener p_253620_) { p_253620_.handleChatSessionUpdate(this); } }