package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public record ServerboundChunkBatchReceivedPacket(float desiredChunksPerTick) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundChunkBatchReceivedPacket::write, ServerboundChunkBatchReceivedPacket::new ); private ServerboundChunkBatchReceivedPacket(FriendlyByteBuf p_297860_) { this(p_297860_.readFloat()); } private void write(FriendlyByteBuf p_299711_) { p_299711_.writeFloat(this.desiredChunksPerTick); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHUNK_BATCH_RECEIVED; } public void handle(ServerGamePacketListener p_299816_) { p_299816_.handleChunkBatchReceived(this); } }